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#181
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Tried this for the first time today since buying it in May. Got through 15 waves. Not sure why you'd want to play any further. 112 MB that should have been freed up a long time ago.
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#182
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Well, it's one of those games you either love or hate. I personally loved it - I still play it occasionally, but after finishing the main campaign, I got bored with the endless mode. The sounds are probably the best part, but the gameplay is pretty fun too. Definitely my favorite castle defense game.
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#183
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Its graphically appealling, and the play is 100% standard for this type of game (both good an bad). However, there is little or no rock/paper/scissors to the units and power leveling one unit at the expense of variety is the quickest way to win. So, to me, it was inferior to more balanced titles even if it looked prettier. Still, I enjoyed blazing through a play through.
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#184
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I just finished the game (had to restart once at wave 45 due to bad money management/skill build) and I would like to see a few things changed.
1) let us replay waves so that grinding is less luck-based. In other words playing a wave over and over is the only way to grind, and sometimes you accidently beat the last guy so it jumps you forward to the next wave which defeats the purpose of grinding. I was grinding fine on my first game while upgrading everything equally, but on wave 45 the game suddenly throws a boss at you and it's difficult to get over 1k gold or so before the boss with the 10 billion hp 3-shots everything! My upgrades were about 8k-10k each so it would take an uneccesary amount of time at that point so I started over. 2) I thought throughout the game that there would be more skill slots unlocked eventually, but I was wrong. I would like to see just 1 or 2 more skill slots added over the course of the game. |
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#185
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Is the Backflip Studios has an update for this game. I've finished this game for a long time and I love this game style. But I'm waiting too long for a new update.
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