03-25-2012, 08:09 AM
#71
Quote:
Originally Posted by Andy C83 View Post
Very nice game, thank you. I'm stuck on Manager Hardcore level 11, and it's becoming extremely annoying. Any help, please?
I'm really sorry about that. It managed to slip through the cracks. It won't be long until it's fixed.

I am the developer of Super Lemonade Factory and
Super Lemonade Factory Two and
I also ported Mode (Flixel-iOS) which is open source
03-25-2012, 08:16 AM
#72
Joined: Oct 2010
Location: Over The Rainbow
Posts: 3,055
Hey Initials, thank you for the response, it's much appreciated. I've enjoyed your game very much, and look forward to supporting your next project.

03-26-2012, 06:48 PM
#73
Bought it!

Looks great. Cant wait to get home and give it some time.
03-28-2012, 11:01 PM
#74
Joined: Jun 2010
Location: India
Posts: 961
What's the solution to Factory Level 4? It says that I have to be careful about the order in which I move things. But there's only one box to be moved? And when I get the box in place for the dude to jump on to the higher platform, it's out of reach. Really confused.

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Mom Says Get Married!!
03-29-2012, 03:36 AM
#75
I've sent you a private message so I don't spoil it for any one else.

Quote:
Originally Posted by spidey View Post
What's the solution to Factory Level 4? It says that I have to be careful about the order in which I move things. But there's only one box to be moved? And when I get the box in place for the dude to jump on to the higher platform, it's out of reach. Really confused.

I am the developer of Super Lemonade Factory and
Super Lemonade Factory Two and
I also ported Mode (Flixel-iOS) which is open source
04-10-2012, 08:14 AM
#76
Users here on TouchArcade have pointed out a few things that needed to be fixed in Super Lemonade Factory.

The update with these fixes will be released on April 17th 2012.

These fixes include:
  • Support for iCade and iControlPad (firmware 2.0 and 2.1a) devices. Navigate the menus using your external control device.
  • Screen orientation will auto rotate to match your device.
  • Edit the layout of the on screen buttons.
  • Minor level and achievement fixes.

I am the developer of Super Lemonade Factory and
Super Lemonade Factory Two and
I also ported Mode (Flixel-iOS) which is open source
04-10-2012, 03:39 PM
#77
Joined: Oct 2011
Location: Ponce, PR
Posts: 1,655
Quote:
Originally Posted by initials View Post
Users here on TouchArcade have pointed out a few things that needed to be fixed in Super Lemonade Factory.

The update with these fixes will be released on April 17th 2012.

These fixes include:
  • Support for iCade and iControlPad (firmware 2.0 and 2.1a) devices. Navigate the menus using your external control device.
  • Screen orientation will auto rotate to match your device.
  • Edit the layout of the on screen buttons.
  • Minor level and achievement fixes.
iCade support huh.... Im in!

Applebloom FTW!
Playlist
Brave Frontier - Elune Saga - Monster Squad - Looking for more F2P games like Brave Frontier, PM ME recommendations please!
04-15-2012, 10:51 AM
#78
Finished! (some days ago)

Good: Great platformer that combines two characters that have unique powers and you need to combine them to advance. Unique story telling mechanic that is different from pretty much else on the platform and offer depth on the story, and even has some narrated voice. Good platforming here and there. Nice graphics that combined with the music form a great retro experience with a great color palette.

Bad: Controls could improve, specially the dpad, that sometimes is a bit too light and mixes direction. Not very challenging... there are hardcore levels that are way to difficult and normal a bit easy, so difficulty progression need some tweaking. External level editor

Final score: 4 out of 5. Fans of puzzle platformers should get this
05-24-2012, 10:16 PM
#79
Surprised there's no talk of the new level pack update. What's the deal with it anyways? I can only get about 4 levels into it before the time runs out, and the game doesn't seem to keep track of any stats for it.
05-24-2012, 11:11 PM
#80
Quote:
Originally Posted by Matt33 View Post
Surprised there's no talk of the new level pack update. What's the deal with it anyways? I can only get about 4 levels into it before the time runs out, and the game doesn't seem to keep track of any stats for it.
Grabbing bottles and sugar bags will increase your time. It's the same as the Winnitron version, and it's a stand alone mode that doesn't have the same stats to keep track of.

There are a few undocumented secrets that will make it easier to finish.

I am the developer of Super Lemonade Factory and
Super Lemonade Factory Two and
I also ported Mode (Flixel-iOS) which is open source