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04-01-2012, 04:09 AM
#71
Joined: Nov 2011
Location: London, UK
Posts: 83
Quote:
Originally Posted by Snooptalian View Post
Why are the achievements in game only? The game has Game Center integrated already. Doesn't make any sense to leave them out of GC...
Wow, how stupid. I was going to get this until I saw that. I'll wait until Crytek have sorted this nonsense out before taking the plunge.

Game Center: PlexShaw
iPhone 5s 32GB (Space Grey) / iPad Air Wi-Fi 64GB (Space Grey)
04-01-2012, 04:12 PM
#72
Joined: Jun 2009
Posts: 11,623
The Game is the iPhone/iPad Game of the Week. I won`t even comment more on this hilarious Fact.

04-01-2012, 04:34 PM
#73
Joined: Jul 2009
Posts: 777
So how will the game run on my iPt ?!
04-02-2012, 05:54 AM
#74
Joined: Jan 2011
Posts: 2,348




FIBBLE
is one of the nominees for
Touch Arcade Game of the Week
28/03/2012



Do you like to experience earth in a whole new perspective in this physics-based puzzler?

VOTE HERE

- Devs cannot vote for their own games -
04-02-2012, 09:04 AM
#75
i just voted for game of week
04-05-2012, 05:23 AM
#76
Joined: Jan 2011
Posts: 2,348
Congratulations!!!




FIBBLE

Touch Arcade Forums
Game of the Week
28/03/2012







Thanks a lot for your votes!


Check out this week's new releases
HERE

Start nominating your 04042012 TAGOTW
HERE

Visit 2012 TAGOTW Hall of Fame and Archives
HERE


- DON'T FORGET TO VOTE AGAIN -
04-05-2012, 09:12 AM
#77
Joined: Jan 2012
Location: Please wait 1000000 minutes uploading info....
Posts: 570
So it goes like this:

Fibble Free, Free (Universal)
Fibble, $1.99
Fibble HD, $4.99 (iPad Only)

So why couldn`t the paid version be (Universal) as the Free version? I would it pay $6.99 if the game was Universal.
04-05-2012, 09:38 AM
#78
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 7,128
Quote:
Originally Posted by trueblue View Post
So it goes like this:

Fibble Free, Free (Universal)
Fibble, $1.99
Fibble HD, $4.99 (iPad Only)

So why couldn`t the paid version be (Universal) as the Free version? I would it pay $6.99 if the game was Universal.
Yeah, it's strange. I have a feeling the iPad only version will end up Universal, as Sanuku said earlier in the thread. That in turn will probably "bring the noise" when people who currently only own an iPhone, yet plan on getting an iPad (me included) feel like they wasted 2 dollars when they were more than willing to pay $4.99 in the first place.

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"
04-10-2012, 11:48 AM
#79
Joined: Mar 2012
Location: TN
Posts: 244
Quote:
Originally Posted by Menel View Post
No mention of 9mo old iCloud sync support.
No 18mo old Universal app support, at least 'Universalize' the HD version.
Means fragmentation for those of us with multiple devices.

No mention of iPad 3rd gen retina support.

Fail all around. Passing on this out of touch dev. Anyone see different?
Still no mention of iCloud sync... Still...

WOOO they Universal'ized the HD version. Paid, downloading to my phone now here at work, itching to get home where it should be installed and waiting on the Retina iPad

edit: I missed the free version, doh!, I just got push notification from appshopper that it updated and was now Universal, and spastically went click click!. Oh well, sending link to free version to friends and family.

Last edited by Menel; 04-10-2012 at 11:51 AM.
04-15-2012, 11:26 AM
#80
Joined: Nov 2010
Posts: 5,777
Finished (some week ago)

Good: Always good to hear that a AAA studio is developing game for iOS. Great graphic engine. Familiar gameplay mechanic that gets enhanced by the creature allies. Have an arcade pinball feel attached to its gameplay that makes the game attractive on the eyes and charming gameplay

Bad: A bit uninspired coming from Crytek. A very easy game. 40 minutes to beat or less. Graphics are stale, dont move at all.

Final score: 3 out of 5. Nice introducting for Crytek to iOS, but I would like to see something more worthy of such AAA company, anyways buy it just to see more AAA studios here on iOS