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04-15-2012, 11:54 PM
#61
Joined: Jan 2012
Posts: 106
Updated, reset my characters talents, the tree looks identical to before.
As resetting doesn't refund all, I've just thrown gold away.

Can't even restore my talents back to their previous levels.
Not Impressed.

Sorry, looks like you were referring to a different update. I'll go back to waiting.

Last edited by Altaem; 04-16-2012 at 12:02 AM. Reason: Misinformation
04-16-2012, 11:30 PM
#62
How can a level be at 100% if I haven't gotten the medel on it yet?

04-19-2012, 05:50 AM
#63
Joined: May 2011
Posts: 118
Quote:
How can a level be at 100% if I haven't gotten the medel on it yet?
100% refers to Quest completition for that Area.
Medals obtained through Feats, on the other hand, mean a lot when it comes to your overall Fame.



And now, time for another round of updates!

Ver. 1.0.3 should be available on iTunes very soon, and as promised it will feature a whole Talents overhaul. Plus character tweaks and Items improvements.


For version 1.0.4, we are planning to re-work how equipments are handled in the game.
Almost everything will be available right at the start, or once tutorial battles are over. We will add new equipment choices as well, to offer weapons to all kind of purses. Jewels will be obtained through Quests.

At the same time, we will tune the overall difficulty for Acts II and III.
We're still debating on the scope of this, and will certanly let you know.


Actually, that's not all there is in store, and we may have a few surprises left for you.
In the meanwhile, we encourage you to keep on submitting feedbacks.


- The Battleloot Team
04-19-2012, 08:56 PM
#64
Joined: Oct 2010
Posts: 159
"new ipad" retina support? please

iDevices: iPad air/ iPhone 5s
04-19-2012, 09:51 PM
#65
Joined: Apr 2012
Posts: 1
Kudos to Dev. team!!!

Just updated to v.1.0.3 and played for a bit. Great work! Lots of improvements, especially for the Skill Tree and balance of the characters.

Been enjoying the game since day one and still am ^_^. Awaiting patiently for the next update for more missions and items.

Keep up the good work!

Last edited by tisonpomrt; 04-19-2012 at 09:53 PM.
04-20-2012, 03:37 AM
#66
Joined: May 2011
Posts: 118
Battleloot Adventure version 1.0.3 is out on iTunes
-----------------------------------------------------------
Update details:

- App is back to 620 Mb. The issue that caused an increase in size has been addressed.

- Complete overhaul of the Talent system. Each Class now gets its own progression path, which is tailored around its identity. Characters have obtained their own distinct power-ups as well.
While re-working each Talent tree, we also applied some minor tweaks to allow characters on the bottom tier to have access to better upgrades.

- Game Center fixes, to push some cheaters off its table.

- Item improvements. Merchants were being a little greedy on the ingredients part, and many power-ups were unimpressive. That has been changed.

- Balance tweaks for Soldier, Bandit and Knight characters. Some got sharper blades, or lighter armor.

- Minor fixes.


We hope you will enjoy this new round of updates.

- The Battleloot team
04-23-2012, 12:29 AM
#67
Joined: Jan 2012
Posts: 106
Just got the latest update and customized my party.
It only took a few battles to see the massive improvements in gameplay.

This is easily a 5 star app now, and I'll be recommending it to my rpg playing friends.
06-19-2012, 03:32 AM
#68
Joined: May 2011
Posts: 118
Greetings everyone!

After a few busy months, we were finally able to release a new major update for Battleloot Adventure, updating the game to 1.0.4.
This new version should be available on iTunes withing days but, in the meanwhile, here is a brief list of all changes we included.

- - -

- Required HD space has been drastically reduced. You can expect more than half of its previous size, gone!

- As many fans demanded, we added an on-screen Help on how the Edge System works. It's available in battle, whenever you pause.

- Energy system has become less of an hassle. This change has also been made to solve a glitch concerning Energy recovery.

- ACT I Tutorials have been expanded, re-written and made clearer. We hope that this will help users learn about all their available battle resources before facing the perils of ACT II!

- From ACT I to ACT IV, most Feats have been re-worked to offer more demanding challenges.

- Quest progression in ACT II & III have been re-done. It will be much easier to follow all the different plotlines without jumping from one to another.
Difficulty has also been tuned accordingly

** NOTE : If you had a middle game save, you may experience changes in Quest difficulties once you update to v.1.0.4 **

- Finally, we balanced most Equipment and changed how they are unlocked. We wanted to offer more choices, sooner. This time, you won't have to wait for a certain Quest in order to better gear your favorite character!

- - -

- The Battleloot Team