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#21
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got this and enjoying it
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#22
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Excellent! We have you in our clutches...
Er... I'm glad you're enjoying it! I'm considering making demo videos of harder levels, if you run into a road block let me know and we'll make a video! |
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#23
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Pickpawcket update #5 (or is it 6) submitted to Apple. Highlights include a remarkable 83% less space taken on your iOS device and a bug fix for the poor iPad and iPod touch 4th gen players who were hit with a bug.
When the update hits Pickpawcket will be under 20 mb, there's no reason not to pick it up! |
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#24
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Quote:
Thank youz! |
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#25
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Quote:
We've reduced it just a bit more because it wasn't quite under the 20mb 3g limit. You should be able to download that today. We're working on a bug in Pickpawcket if you have iOS4. Don't worry - your paintings will come back ASAP. Until then you can visit art.pickpawcket.com/[name-of-painting] to see the art. Eg: http://art.pickpawcket.com/the-birth-of-snowball |
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#26
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Paintings are fixed for everyone and we're back to 0 known bugs. Don't be afraid to tell us if the dogs planted more bugs in your game!
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#27
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This is game is pretty cool, been on my phone for awhile now. Oozes charm, challenging, and the cat paintings are funny and creative. Good fun!
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#29
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Tips and tricks for 2 levels in the Doggenheim were posted on our Facebook page and blog! Do you need help on a level? Request it here!
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#30
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Fun little fact:
Pickpawcket's update was installed 12,000 times in 24 hours. I'm happy to see it still on so many devices! It's too bad it's a really minor update (fixed the layout on the iPad 3 and fixed the Facebook button still being active if you haven't connected to Facebook). We talked about adding a replay function to the game where you can share your game with another player and see your 'ghost' while playing the level. Would you use that? |
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