Support our Sponsors:

Go Back   Touch Arcade > Games and Apps > Upcoming iPhone and iPad Games

Reply
 
Thread Tools Display Modes
  #31  
Old 04-09-2012, 07:51 PM
madpoet madpoet is offline
Member
iPad 2, iOS 5.x
 
Join Date: Nov 2010
Location: Toronto, Canada
Posts: 94
Default

IFANZINE article on Sky Battles and a new video trailer can be seen at the link below:

http://ifanzine.com/interview-with-m...er-lacalamita/




Cheers!
Peter Lacalamita
http://magneticstudio.com
Reply With Quote
  #32  
Old 04-23-2012, 08:12 AM
madpoet madpoet is offline
Member
iPad 2, iOS 5.x
 
Join Date: Nov 2010
Location: Toronto, Canada
Posts: 94
Default


Youtube link | Pop Up


http://magneticstudio.com
Reply With Quote
  #33  
Old 05-14-2012, 11:06 AM
madpoet madpoet is offline
Member
iPad 2, iOS 5.x
 
Join Date: Nov 2010
Location: Toronto, Canada
Posts: 94
Default Cave enemies




http://magneticstudio.com
Reply With Quote
  #34  
Old 08-22-2012, 05:20 PM
madpoet madpoet is offline
Member
iPad 2, iOS 5.x
 
Join Date: Nov 2010
Location: Toronto, Canada
Posts: 94
Default

Sky Battles - Arctic level.


Magnetic Studio
http://magneticstudio.com
Reply With Quote
  #35  
Old 08-22-2012, 06:37 PM
squarezero squarezero is offline
Moderator
 
Join Date: Dec 2008
Location: Salem, Massachusetts, USA
Posts: 10,822
Default

Quote:
Originally Posted by madpoet View Post
Sky Battles - Arctic level.


Magnetic Studio
http://magneticstudio.com
Looks great. Any idea about a release date?
Reply With Quote
  #36  
Old 08-22-2012, 09:13 PM
Luke Kellett's Avatar
Luke Kellett Luke Kellett is offline
Developer
iPad
 
Join Date: Jun 2011
Location: Melbourne, Australia
Posts: 286
Default

Quote:
Originally Posted by squarezero View Post
Looks great. Any idea about a release date?
+1!!

Also keen to know about the release date?
Reply With Quote
  #37  
Old 08-23-2012, 09:49 AM
madpoet madpoet is offline
Member
iPad 2, iOS 5.x
 
Join Date: Nov 2010
Location: Toronto, Canada
Posts: 94
Default

Thx Squarezero & Luke Kellett!

Release date, hopefully Fall 2012.

Cheers!
Reply With Quote
  #38  
Old 08-23-2012, 11:07 PM
tso5818 tso5818 is offline
Senior Member
iPad mini, iOS 6.x
 
Join Date: Sep 2011
Location: iANiMeX's left ear
Posts: 2,836
Default

Madpoet, you can make a lava level, volcano level, article circle level, new York level. Like robots are destroying buildings and throwing them at your plane. A maze level, you have to do sharp turns and try to make it to the end. Add like giant dogs chasing you.

Would be really nice if you could sculpt some armor things on the plane. Like to buy in the store in the game. Different colors would make it nice.

I have lots of ideas, these are just some of what I have. If you want more private message me.

Thanks, for this great upcoming game.

P.S. By the way, you are an awesome artist. Would love to give you an idea with your dragons in a future project.

Last edited by tso5818; 08-23-2012 at 11:11 PM..
Reply With Quote
  #39  
Old 08-24-2012, 10:35 AM
madpoet madpoet is offline
Member
iPad 2, iOS 5.x
 
Join Date: Nov 2010
Location: Toronto, Canada
Posts: 94
Default

Quote:
Originally Posted by tso5818 View Post
Madpoet, you can make a lava level, volcano level, article circle level, new York level. Like robots are destroying buildings and throwing them at your plane. A maze level, you have to do sharp turns and try to make it to the end. Add like giant dogs chasing you.

Would be really nice if you could sculpt some armor things on the plane. Like to buy in the store in the game. Different colors would make it nice.

I have lots of ideas, these are just some of what I have. If you want more private message me.

Thanks, for this great upcoming game.

P.S. By the way, you are an awesome artist. Would love to give you an idea with your dragons in a future project.

These are all excellent ideas, some of which are in the current build. Others that I'd love to integrate into future updates. As a one man indie dev, it's a constant compromise between making the game you want to make, and making the game you can make considering time and tech limitations. I can
assure you that if the numbers support it, I'll be adding features every quarter...
Thx again for your comments.
Reply With Quote
  #40  
Old 08-24-2012, 12:01 PM
tso5818 tso5818 is offline
Senior Member
iPad mini, iOS 6.x
 
Join Date: Sep 2011
Location: iANiMeX's left ear
Posts: 2,836
Default

Quote:
Originally Posted by madpoet View Post
These are all excellent ideas, some of which are in the current build. Others that I'd love to integrate into future updates. As a one man indie dev, it's a constant compromise between making the game you want to make, and making the game you can make considering time and tech limitations. I can
assure you that if the numbers support it, I'll be adding features every quarter...
Thx again for your comments.
I figured you had some of these in the game already. Just wanted to make sure.
I'm a very creative person, so just private message me any time, if you want any more ideas for your game.

Hope you big success. Looks really good, the way your going with it.
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright 2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent