
04-23-2012, 11:31 PM
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Senior Member
iPhone 4, iOS 5.x
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Join Date: Jul 2010
Location: From Wales. Currently living in Canada
Posts: 782
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Quote:
Originally Posted by sanitymops
Keep it coming! I would be happy to buy IAPs for skins like that bilbo baggins as well.
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There will be a new IAP skin in the new update
Quote:
Originally Posted by Mlw209
Will one's game save carry over between devices?
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You can copy your save to your PC through iTunes and then transfer it to another device. You can also do this with iExplorer.
And did I forget to say THE UPDATE HAS BEEN SUBMITTED
Quote:
Hi guys, the 1.1 update with universal support, new monsters, revamped graphics, a faster engine, cooking and farming has been submitted to Apple!
Here is the changelog:
New features:
Universal Version
New rare weapon drops
New Stone Golem mob!
New Mummy Pharaoh mob!
New Carnivore Plant mob!
New Blue Scarab mob!
New Frog mob!
New Spider type, found in the jungle biome
New Zombie type, found in the mushroom biome
New Headless Zombie mob!
New Zombie Head mob!
Slightly decreased block size
Revamped Egypt Biome!
Revamped Column Biome!
Revamped Jungle Biome!
New Black Sheep mob!
New Brown Sheep mob!
Some treasures will now yield appropriate colour dyes when crafted near a spinning wheel
15 new color dyes can now be used to tint cloth blocks!
120 new recipes for cookable foods!
New cooking pot craftable addon
New cooking ware craftable addon
Craftable scarecrow
Craftable hoe!
Plantable apple tree
Plantable lemon tree
Plantable orange tree
Plantable cherry tree
Plantable banana tree
Plantable pear tree
Plantable cocoa tree
Plantable sugar cane
Plantable strawberry plant
Plantable eggplant plant which requires a wood support
Plantable grapevines which requires a wood support
Plantable tomato which requires a wood support
Plantable canadia (exotic plant)
Plantable melon plant
Plantable watermelon plant
Plantable corn plant
Plantable blueberry plant
Plantable blackberry plant
Plantable onions
Plantable carrots
Plantable pumpkin plant
Plantable wheat
Every plant yelds the relative fruit and sapling/sprout
Palm trees (replantable) that yield coconuts
Tabs for categories in the craftbook
Items on shelves blocks are now visible in minimap
Custom craft grid backgrounds according to nearby addons
Enhancements:
Apples will no longer spawn on normal trees because there is the specific apple tree now
Added footstep sound when reaching the floor after a fall
Death penalty will now drop all your items with the exeption of quickslots, but no item is lost, just dropped
Adjusted minimum tool requirement for biome blocks
When a tool is broken it will now emit a sound
Grass wont spawn on snow blocks at map generation anymore
Raw wood can be placed as a block now
Now tools dropped from blocks will be correctly gathered in inventory
The super minimap graphics is more polished now
5 new achievements
Revised power of some swords and tools
Revamped Giant Skull Graphics
Walking mobs try to be smarter, they can even dash blocks from time to time
Tweaked some map generator settings
The graphics of most blocks is more polished now.
Peaceful mobs will now spawn just normal terrain and not on crafted blocks
Reduced world save file size by roughly 50%
Graphical glitches (lines between tiles or thin black lines on surface) have been fixed
Optimized shadow engine
Rewrote inventory dragging algorithm: now you wont miss drags and it will be a lot faster on older devices
Depth testing algorithm has been optimized, now it saves up to 30-40% of drawn sprites (especially on new generated maps)
Tweaked older foods health bonus
Changed roasted meat crafts
Changed crafts for old foods
Christmas tree statue can be found again with other christmas themed items from snow themed blocks (small chance like with 1.0.5)
Decoration blocks (eg. curtains, half blocks) can now be properly placed on sand (and on other blocks which didnt allow them)
Maximum stack count is now 65535, any item over this amount will be lost during merging (but no crashes anymore)
Item on shelves will retain uses count and data values (craftnotes, for example, wont lose their number)
Gold Hammer now correctly has a range of 3 blocks (instead of 2)
Dark stone/Obsidian veins can now be destroyed with TNT (and not with tools anymore)
Its possible to obtain a bucket of milk from cows while tapping them with an empty bucket in hand
Its now possible to break allowed blocks on top layer with every item selected in quickslot
Now thrown items will be launched from player position instead that from the block in which he is
Now game interface wont halt if you have in-app purchases disabled and you click on shop
Planted trees will have some variation in height (not all equal anymore)
Cacti graphics has been revamped to a thinner version (more coherent)
Now bamboo plants drop sprouts that can be used to replant them
Mob Spawner has been improved to parametrically handle groups of different mobs with same spawning flags
Mob Spawner can now handle the likehood of mobs to spawn on same biome (this allows fine tuning of which mobs are more likely to spawn)
Decoration blocks removed by hammer will be pushed outside the block, if space is available
Footsteps on half blocks are now correct and related to the half block and not to the real one
Below attached blocks dont get destroyed recursively from a bridge
Slain achievements should now be properly unlocked by correct creature type
Optimized world structure in memory, now it uses ~30% less RAM for the world
Thats all
for now!
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