04-23-2012, 11:00 PM
Will one's game save carry over between devices?
04-23-2012, 11:31 PM
Joined: Jul 2010
Location: From Wales. Currently living in Canada
Posts: 1,014
Quote:
Originally Posted by sanitymops View Post

Keep it coming! I would be happy to buy IAPs for skins like that bilbo baggins as well.
There will be a new IAP skin in the new update

Quote:
Originally Posted by Mlw209 View Post
Will one's game save carry over between devices?
You can copy your save to your PC through iTunes and then transfer it to another device. You can also do this with iExplorer.

And did I forget to say THE UPDATE HAS BEEN SUBMITTED

Quote:
Hi guys, the 1.1 update with universal support, new monsters, revamped graphics, a faster engine, cooking and farming has been submitted to Apple!
Here is the changelog:

New features:

• Universal Version
• New rare weapon drops
• New Stone Golem mob!
• New Mummy Pharaoh mob!
• New Carnivore Plant mob!
• New Blue Scarab mob!
• New Frog mob!
• New Spider type, found in the jungle biome
• New Zombie type, found in the mushroom biome
• New Headless Zombie mob!
• New Zombie Head mob!
• Slightly decreased block size
• Revamped Egypt Biome!
• Revamped Column Biome!
• Revamped Jungle Biome!
• New Black Sheep mob!
• New Brown Sheep mob!
• Some treasures will now yield appropriate colour dyes when crafted near a spinning wheel
• 15 new color dyes can now be used to tint cloth blocks!
• 120 new recipes for cookable foods!
• New cooking pot craftable addon
• New cooking ware craftable addon
• Craftable scarecrow
• Craftable hoe!
• Plantable apple tree
• Plantable lemon tree
• Plantable orange tree
• Plantable cherry tree
• Plantable banana tree
• Plantable pear tree
• Plantable cocoa tree
• Plantable sugar cane
• Plantable strawberry plant
• Plantable eggplant plant which requires a wood support
• Plantable grapevines which requires a wood support
• Plantable tomato which requires a wood support
• Plantable canadia (exotic plant)
• Plantable melon plant
• Plantable watermelon plant
• Plantable corn plant
• Plantable blueberry plant
• Plantable blackberry plant
• Plantable onions
• Plantable carrots
• Plantable pumpkin plant
• Plantable wheat
• Every plant yelds the relative fruit and sapling/sprout
• Palm trees (replantable) that yield coconuts
• Tabs for categories in the craftbook
• Items on shelves blocks are now visible in minimap
• Custom craft grid backgrounds according to nearby addons

Enhancements:

• Apples will no longer spawn on normal trees because there is the specific apple tree now
• Added footstep sound when reaching the floor after a fall
• Death penalty will now drop all your items with the exeption of quickslots, but no item is lost, just dropped
• Adjusted minimum tool requirement for biome blocks
• When a tool is broken it will now emit a sound
• Grass won’t spawn on snow blocks at map generation anymore
• Raw wood can be placed as a block now
• Now tools dropped from blocks will be correctly gathered in inventory
• The super minimap graphics is more polished now
• 5 new achievements
• Revised power of some swords and tools
• Revamped Giant Skull Graphics
• Walking mobs try to be smarter, they can even dash blocks from time to time
• Tweaked some map generator settings
• The graphics of most blocks is more polished now.
• Peaceful mobs will now spawn just normal terrain and not on crafted blocks
• Reduced world save file size by roughly 50%
• Graphical glitches (lines between tiles or thin black lines on surface) have been fixed
• Optimized shadow engine
• Rewrote inventory dragging algorithm: now you won’t miss drags and it will be a lot faster on older devices
• Depth testing algorithm has been optimized, now it saves up to 30-40% of drawn sprites (especially on new generated maps)
• Tweaked older foods health bonus
• Changed roasted meat crafts
• Changed crafts for old foods
• Christmas tree statue can be found again with other christmas themed items from snow themed blocks (small chance like with 1.0.5)
• Decoration blocks (eg. curtains, half blocks) can now be properly placed on sand (and on other blocks which didn’t allow them)
• Maximum stack count is now 65535, any item over this amount will be lost during merging (but no crashes anymore)
• Item on shelves will retain uses count and data values (craftnotes, for example, won’t lose their number)
• Gold Hammer now correctly has a range of 3 blocks (instead of 2)
• Dark stone/Obsidian veins can now be destroyed with TNT (and not with tools anymore)
• It’s possible to obtain a bucket of milk from cows while tapping them with an empty bucket in hand
• It’s now possible to break allowed blocks on top layer with every item selected in quickslot
• Now thrown items will be launched from player position instead that from the block in which he is
• Now game interface won’t halt if you have in-app purchases disabled and you click on shop
• Planted trees will have some variation in height (not all equal anymore)
• Cacti graphics has been revamped to a thinner version (more coherent)
• Now bamboo plants drop sprouts that can be used to replant them
• Mob Spawner has been improved to parametrically handle groups of different mobs with same spawning flags
• Mob Spawner can now handle the likehood of mobs to spawn on same biome (this allows fine tuning of which mobs are more likely to spawn)
• Decoration blocks removed by hammer will be pushed outside the block, if space is available
• Footsteps on half blocks are now correct and related to the half block and not to the real one
• Below attached blocks don’t get destroyed recursively from a bridge
• Slain achievements should now be properly unlocked by correct creature type
• Optimized world structure in memory, now it uses ~30% less RAM for the world

That’s all… for now!

Member of the Beta Tester Alliance
Twitter http://twitter.com/#!/Nicodemus82

04-23-2012, 11:46 PM
So excited for the update! Pxbits, I definitely appreciate your guys' work on this game!
04-24-2012, 01:14 AM
Quote:
Originally Posted by nicodemus82 View Post
There will be a new IAP skin in the new update



You can copy your save to your PC through iTunes and then transfer it to another device. You can also do this with iExplorer.

And did I forget to say THE UPDATE HAS BEEN SUBMITTED
Great update, but why no iCloud or Retina for supported devices?

GameCenter/OpenFeint/Plus+/Agon/Gameloft Live/Xbox LIVE/PSN ID: VoodooVyper
04-24-2012, 01:38 AM
Why must I always buy an app before good news happens with this game?! $2.56 on my account... Sigh.

iPad 3 iOS 6.1 32GB
iPod 5 iOS 6.1 32GB
04-24-2012, 01:52 PM
Joined: Sep 2009
Location: Louisville
Posts: 837
These updates tend to blow the size of any updates from other games completely away.

Keep it up guys, your work is appreciated.

ID on GameCenter: Joshnsuch

Mention you're from TA if you send a request. This would please me.
04-24-2012, 02:30 PM
Joined: Apr 2011
Location: USA
Posts: 222
Wow, I haven't bought the game yet but this huge update that's coming looks great!
04-27-2012, 12:56 PM
Joined: Jun 2010
Location: Sunny South FL!!
Posts: 915
3 business days and still no release? cmon apple.

Plus+/openfeint: nesio718 Game Center: panama chief
Playing: this new iPad....DAT RETINA!!!
Waiting for: SALES!!!!
04-27-2012, 12:58 PM
Quote:
Originally Posted by nesio718 View Post
3 business days and still no release? cmon apple.
Do you remember how long it took for Apple to approve of 1.0.5? And 1.1 has more features!
04-27-2012, 01:02 PM
Joined: Jun 2010
Location: Sunny South FL!!
Posts: 915
Quote:
Originally Posted by xmaster8621 View Post
Do you remember how long it took for Apple to approve of 1.0.5? And 1.1 has more features!
yeah. seems like they have a grudge against pixbits or something.

Plus+/openfeint: nesio718 Game Center: panama chief
Playing: this new iPad....DAT RETINA!!!
Waiting for: SALES!!!!