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#91
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I've added a new image to the v1.1 Gallery - Mayhem Lobby with Chat window.
Players will be able to chat in the Mayhem lobby with other players in that game while waiting for more players to join. The game Host decides when he/she wants to start the game and whether AI will fill empty spots that humans haven't joined yet. More to come soon! |
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#92
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I've added more images to the v1.1 Gallery.
The new multi-player game Lobby shows both Skirmish and Mayhem games available to join on the one screen, so if you are just wanting to join a game, you only have one place to look. Also, private games are now listed in the lobby list and passwords are entered directly into the slot. Another image shows that hosts starting a Skirmish game ( and Mayhem of course) can set the number of Waves for the game, 20, 30, 40, 50 or Unlimited waves. Ok, back to work for me... more to show soon! |
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#93
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I am happy to announce that the massive Cubemen v1.1 update is launching on June 21st!
A version X.1 update might not seem like much to shout out about, but I think you will all be blown away by what is coming in Cubemen v1.1 :-) Cubemen v1.1 will still allow cross platform network games for both Skirmish and Mayhem modes though iPad players will only be able to host or join up to 4 player games in Mayhem. Desktop players (Mac App Store, Steam etc) can host and play up to 6 players games in Mayhem. Here is a list that includes all the key features, only excluding the little things that could have filled a page by themselves! New Mayhem Mode
Cubemen Customisation
Improved Network Games
New Levels
New features & Improvements
Improved Performance
And lots and lots of bug fixes :-) |
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#94
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Cubemen v1.1 will be released on June 21st (just a few more days) - I can't wait until you can all get your hands on it.
It's been a mega update to develop and I am really excited it's finally (almost) out! |
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#95
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Only have original iPad, otherwise I'd be all over it.... any chance iPad 1 will ever see Cubemen compatibility?
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#96
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Woo hoo! super excited about the v1.1 update!! As a person who follows iPad developer news, how has Cubemen been working out for you financially? I can understand if you're reluctant to share that information. I'd normally feel awkward asking, but lately it seems that more mare iOS devs are revealing the behind-the-scenes to encourage (or discourage) future developers.
I'd love to know how this game is doing! Thanks for staying involved with the community! |
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#97
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Update is out and it is the ipad game of the week on the french appstore, congrats!
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#98
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This game is awesome, if you are barely interested in it you should try it!
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#99
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Why hasn't there been an announcement on the front page of TA for this update? After all, a lot of other crappier games get touted out everytme they sneeze or fart. This is a massive update, c'mon!
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#100
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Woot!!! Huge update!!
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