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iPad: Little Crane World Editor

04-22-2012, 08:07 PM
#21
Senior Member [Original Poster]
Joined: Jul 2009
Location: Vancouver, BC
Posts: 216
Quote:
Originally Posted by Gourlaykid View Post
I can make you a site I make sites all the time in

MySQL
Php
Jquery
Html(obviously)

And I've been looking for a project to do and links on my site won't expire
Cool... go for it.
Let me know if I can put up some money for domain registration or hosting costs, I can send some via pay pal.

But realize that links on your site to iCloud will expire as well. The site would have to host the files themselves. On OSX, with enabled daemon, you should be able to access with finder in ~/Library/Mobile Documents/ but that only works if the daemon is awoken by running an iCloud enabled OSX app. See screenshot below.

But if the forum would have a 'feedback request' section, we could populate that with URLs to iCloud, and a 'portfolio' section that has links to the uploaded .cranelevel.zip files.



Bram
04-23-2012, 01:22 AM
#22
Joined: Apr 2012
Posts: 12
Quote:
Originally Posted by bram View Post
Cool... go for it.
Let me know if I can put up some money for domain registration or hosting costs, I can send some via pay pal.

But realize that links on your site to iCloud will expire as well. The site would have to host the files themselves. On OSX, with enabled daemon, you should be able to access with finder in ~/Library/Mobile Documents/ but that only works if the daemon is awoken by running an iCloud enabled OSX app. See screenshot below.

But if the forum would have a 'feedback request' section, we could populate that with URLs to iCloud, and a 'portfolio' section that has links to the uploaded .cranelevel.zip files.



Bram
Yeh I was going to host the files on the site so we won't have expiry problems

P.s. until I get the site properly working we won't need any money to get it running

04-23-2012, 11:01 AM
#23
Joined: Apr 2012
Posts: 8
Quote:
Originally Posted by Gourlaykid View Post
Yeh I was going to host the files on the site so we won't have expiry problems

P.s. until I get the site properly working we won't need any money to get it running
Making a hosting site would be a nice idea, a forum specific for the tlctc will also be nice.

If you need any help building the site just ask I can always help ya

Succes!
04-23-2012, 12:00 PM
#24
Joined: Apr 2012
Posts: 8
Here I've made another nice world, but this time is it easier to finish.
All you've to do is get the 3 "crates" on their places.

I hope you guys like comments are welcome.

You can download it here
04-23-2012, 02:32 PM
#25
Joined: Apr 2012
Posts: 12
Quote:
Originally Posted by AgieCan View Post
Here I've made another nice world, but this time is it easier to finish.
All you've to do is get the 3 "crates" on their places.

I hope you guys like comments are welcome.

You can download it here
That's really good I like the ramp
04-25-2012, 08:47 AM
#26
Joined: Apr 2012
Posts: 8
Bram,

Can you please make the "pallets"(idk how it's called-27th object) al little bit wider, because the heftruck doesn't get out anymore when it's in. Actually it can but it's very hard to do, and that annoys
04-26-2012, 09:07 PM
#27
Joined: Apr 2012
Posts: 2
how to load the posted worlds

HI all,

I am a big fan of the game, and decided to give a shot to the editor. However, before starting building something myself, i wanted to see the worlds created by others. I have been trying to download the ones posted on the forum, but i can't seem to load them. Could somebody tell me how to download and all the different steps to download and install a map?

thanks a lot!
04-27-2012, 08:12 PM
#28
Senior Member [Original Poster]
Joined: Jul 2009
Location: Vancouver, BC
Posts: 216
Quote:
Originally Posted by Matcrane View Post
HI all,
I am a big fan of the game, and decided to give a shot to the editor. However, before starting building something myself, i wanted to see the worlds created by others. I have been trying to download the ones posted on the forum, but i can't seem to load them. Could somebody tell me how to download and all the different steps to download and install a map?
thanks a lot!
One of the reasons that loading them fails could be that the iCloud export link has expired. Normally, the links are good for only a week or so.

Another reason I have found, is that sometimes the import of a world only works if the editor is not already running. So before clicking on the icloud export link, make sure the editor is not running. Double click home button, press and hold world editor icon, and tap the cross.

I will post a new design soon, here, which you can try out.
04-27-2012, 08:14 PM
#29
Senior Member [Original Poster]
Joined: Jul 2009
Location: Vancouver, BC
Posts: 216
v1.1 out

Hi,

v1.1 is now out, along with a new version of the game (v4.1)
The game update brings back the sandbox.
The editor update gives two new building blocks, increased block limit from 1024 to 2048, and fixed a crash bug.

Let me know how it works for you guys.
04-28-2012, 08:52 PM
#30
Joined: Apr 2012
Posts: 12
Quote:
Originally Posted by bram View Post
Hi,

v1.1 is now out, along with a new version of the game (v4.1)
The game update brings back the sandbox.
The editor update gives two new building blocks, increased block limit from 1024 to 2048, and fixed a crash bug.

Let me know how it works for you guys.
Got the Uldate and the T track is great I made up this level for anybody to try

ICloud Link

Edit: Fixed iCloud link

Feedback Welcome.

Last edited by Gourlaykid; 04-29-2012 at 03:21 AM.