Originally Posted by awp69
Fun take on the endless runner with the slashing mechanic. But yeah, the endless lives are kind of out of place. As far as runners go, I think the driving force is usually to challenge yourself to get further into the game. Being able to start right on the level you died takes away some of the gratification.
Well, I haven't quite grasped the mechanics fully, but there's definitely a huuuuuge challenge in terms of the scoring system. I think the endless-lives thing is merely to allow you to experience all of the games levels and enemies, regardless of how well you do. However, every time you die, your score returns back to where it was at the last checkpoint. But I'm not clear on how checkpoints work. I got as far as a 14k score and gave up because I couldn't quite figure out at what point I get to keep the points I've earned.
As an aside, the game is both cute and beautiful. I love the way the backgrounds curve inward a la Muramasa (Wii). It's a great looking game with a very fun vibe, but the controls are hard to reconcile. There's a lot I love about this runner, but the slicing doesn't quite work when you have to keep your left thumb near that jump button. Holding my phone and controlling the game at the same time feels clumsy, and I'm just not the type of iOS gamer who's comfortable playing with my index fingers.