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  #21  
Old 11-14-2011, 04:50 PM
jared9876 jared9876 is offline
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Cool sounds like a great game!! Can't wait for the beta!
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  #22  
Old 01-16-2012, 04:32 PM
PixelsOnToast PixelsOnToast is offline
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Default New video

New video's up!


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See if you can spot the food I missed, and how you get there

I improved my video capture workflow, more info here for those who are into behind-the-scenes stuff.

I'm also locking down what I'm going to do for public testing. I'll be running the first batch of testing pretty soon, after I finish the first chapter. Then a second batch when the game is almost finished. It will be done through TestFlightApp.

Will open for sign ups very shortly!
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  #23  
Old 01-20-2012, 03:47 PM
PixelsOnToast PixelsOnToast is offline
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Default Level editor

Hey guys, for those who showed an interest, here's a quick snoop around the Food Run level editor. It shows a level being created from scratch and then tested in the game.

Part 1:

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Part 2:

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More details, as usual, at my development blog.
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  #24  
Old 01-27-2012, 11:04 PM
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Red1 Red1 is offline
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Just watched your two clips about the level editor. It made me want to design my own level! Although the level editor is crying out for a tool-bar for adding elements.

Such a cute looking game.
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  #25  
Old 01-29-2012, 06:34 PM
PixelsOnToast PixelsOnToast is offline
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Quote:
Originally Posted by Red1 View Post
Just watched your two clips about the level editor. It made me want to design my own level! Although the level editor is crying out for a tool-bar for adding elements.

Such a cute looking game.
Yeah I would say that its quite far off being something I could distribute widely, but it's enough for the game for now. I'm really just adding features as I need them. If I were to make it available generally, I'd have to bullet-proof the thing, add more features and a whole load of polish. But that option is certainly there for the future.
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  #26  
Old 01-29-2012, 06:52 PM
jared9876 jared9876 is offline
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will beta be coming soon?
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  #27  
Old 01-30-2012, 03:13 PM
PixelsOnToast PixelsOnToast is offline
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Quote:
Originally Posted by jared9876 View Post
will beta be coming soon?
Very soon. The hamster wheel is spinning as we speak.

I'll make sure to reserve a space for you if you've already shown an interest in this thread.
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  #28  
Old 04-25-2012, 03:46 PM
PixelsOnToast PixelsOnToast is offline
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Hi guys,

Here's the fifth preview video: a first look at Chapter 2, "Dessert Island". Full blog post here. *Nearly* ready for testers now!


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  #29  
Old 05-07-2012, 12:53 PM
PixelsOnToast PixelsOnToast is offline
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Default Alpha programme now open



Food Run's alpha programme is now open!

If you'd like to get your hands on an early (unfinished) build of Food Run, and a chance to give some feedback, just send me a private message.

* Food Run works on all iOS devices apart from 1st gen iPhone and iPod touches. Retina graphics for iPhone and iPad.
* Alpha programme testers will receive their name in the credits
* There's a limited number of spaces at this stage

Last edited by PixelsOnToast; 05-07-2012 at 03:31 PM..
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  #30  
Old 05-07-2012, 03:33 PM
PixelsOnToast PixelsOnToast is offline
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The latest trailer is at the new website:

http://foodrungame.com

PM me or email foodrunalpha [at] pixelsontoast [dot] com to apply to be an alpha tester.
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