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#21
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#22
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#23
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I'll pay for this today based on the promise of a universal update.
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#24
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#25
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Hi Gabe, I read what you said but you gave me the feeling that the IAP was unbalanced and suspected this limited the overall experience. I was made to feel more comfortable knowing everything unlocks in normal play and to know there are included alt. tile sets. That put me on the other side of the fence. If the IAP's are limited to cosmetics I can handle that.
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#26
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#27
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same.
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#28
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I love quick 5 minute type games, and really liked the looks & music of this one. Bought
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#29
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#30
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So I've played this for a little bit [only a couple of the 2 minute games] and so far i really like what i see. there's a lot of depth in the puzzles and what you can make, as all the shapes in rows and columns move together [in a way it reminds of another game i'm currently playing Monster Flip, if you replace the monsters with different shapes]
The visuals are nice, and the music as well. of course lots need to be unlocked, as it seems not just modes, but even shapes get unlocked as you progress. not necessarily a bad thing, just would have liked it if it was possible to unlock the additional colours as well. no issue with that since it's only visuals but still would have been nice. Is it just me or is there no clear indication about what score you need to get in the 2 minute mode to unlock the others? an endless mode would be nice as well. just keep playing to beat a high score. no time limits, no single polymer to build. Last edited by Filing Cabinet; 04-26-2012 at 01:36 PM.. |
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