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  #311  
Old 04-30-2012, 04:25 PM
Pitta Pitta is offline
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Quote:
Originally Posted by Brandon Pollet View Post
The graphics aren't retina right now. But it doesn't look bad at all on the iPhone retina display. Here is a link to an image I grabbed from my iPhone 4 iPhone4 PH Screengrab, I would recommend opening that on your iPhone.
A bit better, but the text, while clearily readable, it's pretty clear it's not retina.
The rest is perfect, being pixel art.
It's not a big problem, but it's noticeble, expecially in the buttons IMHO.

Said that, can't wait to start the campaign with some friends
  #312  
Old 04-30-2012, 08:04 PM
nfong nfong is offline
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Will this have 2nd gen support?
  #313  
Old 05-01-2012, 12:44 AM
knighthalo123 knighthalo123 is offline
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wait freenium rite?
  #314  
Old 05-01-2012, 09:19 AM
take take is offline
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any updates on universal/iPad support??
  #315  
Old 05-01-2012, 10:00 AM
3parkbenchhydra 3parkbenchhydra is offline
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Quote:
Originally Posted by knighthalo123 View Post
wait freenium rite?
Nope.
  #316  
Old 05-01-2012, 11:41 AM
Brandon Pollet Brandon Pollet is offline
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Quote:
Originally Posted by knighthalo123
wait freenium rite?
No, it's not freemium. We're planning to launch at $1.99 and there will be plenty of free content updates as we go along.

We are going to have IAP to buy gold, although you won't ever need to purchase any, and we're going to have IAP characters that will release as updates to the game. Similar to how 100 Rogues had additional player classes as IAP.

Don't worry though, you're not going to be nickel and dimed to play the game.


Quote:
Originally Posted by take
any updates on universal/iPad support??
Quote:
Originally Posted by nfong
Will this have 2nd gen support?
Full iPad support will come later. Right now we're just focusing on the iPhone/iPod version. It also looks like we're going to require iOS 4.0 as the baseline. Because of the Game Center integration and multiplayer system we can't support any OS levels below that.
  #317  
Old 05-01-2012, 05:05 PM
krispydp krispydp is offline
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iPhone 4, iOS 5.x
 
Join Date: Jan 2012
Posts: 20
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Long time no post!

The game looks great Brandon. I'm really excited about it. Especially thr change in fonts.

Anyone want to make a team? My Gamecenter ID is krispydp
  #318  
Old 05-01-2012, 07:36 PM
knighthalo123 knighthalo123 is offline
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iPhone 4, iOS 5.x
 
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YEEE NO FREENIUM STUFF i hope the classes wont have advantegs over each other? like hte iap classes be super op D:< that would be bad
  #319  
Old 05-02-2012, 05:21 AM
Narziss Narziss is offline
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Best items should not be obtainable through gold directly if you make gold purchasable. I like the idea of buying new classes through IAP, though I'm not so keen on getting gold via IAP.
  #320  
Old 05-02-2012, 09:14 AM
Brandon Pollet Brandon Pollet is offline
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Quote:
Originally Posted by Narziss View Post
Best items should not be obtainable through gold directly if you make gold purchasable. I like the idea of buying new classes through IAP, though I'm not so keen on getting gold via IAP.
I know what you mean. We're setting it up so that you have the ability to purchase items and weapons between each quest with gold you've found in your quests. These 'stores' will each have equipment that gets better as you move through the levels. So you won't be able to buy an Epic Vampiric Sword of the Bear in level 1 just because you bought gold with real money.



But, if you're trying to decide between getting a new Axe or a new Helmet we wanted to give you the chance to purchase some gold and get both.

As I'm sure you all know, pricing is tough in the app store. Our first focus is on making the game fun to play, but we also need to think about how can we make enough money to keep the servers running, and hopefully enough to fund our next game.

With that said, if you guys ever have a problem with our IAPs, or pricing, be sure to let me know so we can figure something else out.

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