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#21
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Saw this on the front page.
Gonna give it a try. |
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#22
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Zaga 33 has received a fine update that adds a swipe control option, portrait and other orientation options, and some other small tweaks.
I'm finding the controls pretty much spot-on now. Rock on. |
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#23
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I got completely used to the default controls after playing it long enough. Now the swipe seems weird to me.
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#24
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Quote:
How ashamed should I be that Level 12 is my high so far? This is probably the first pure roguelike I've tried but feel like I'm getting the hang of it. |
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#25
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Really glad I didn't get this before the update as I honestly have no idea how the old controls work. >_> The swiping works flawlessly and having played the PC version over the last week, it's awesome having this on my phone.
Extra points for retina graphics, of course. My only complaint (and man is it minor)... the game's name is Zaga-33, right? It's Zaga 33 on the App Store and zaga33 on our devices. >_________________>
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#26
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Just wondering if this game saves your current progress for when multitask resume fails? I'd like to play a few floors at a time, and come back to it half a day later or something and continue.
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#27
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I am totally digging the simplicity of this game along with the randomness of the levels and powerups. The controls work great. Game Center support would be nice and perhaps alternative and slicker graphics also, but as is it is fantastic for some quick gameplay.
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#28
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This game is as awesome as it is brutal. Virtually every move means something. Love it.
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#29
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i like swipe movements
this game rocks!
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#30
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Looks great. Any chance for Icade support?
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