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04-30-2012, 10:39 AM
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,253
I didn't really have too much of a problem with the controls, but happy to see that they're customizable now. The inertia is definately better...although it doesn't have that much of an impact on the level I'm currently having trouble with 2-2. (Those underwater sections with the damn mines and stuff...but still loving the challenge.)
04-30-2012, 12:09 PM
Joined: Apr 2012
Location: Lyon, FR
Posts: 240
Send a message via Skype™ to PlayFripp
@syntheticvoid
lol You are one of the few who haven't troubles with the wall jump lol
I tried to let it when you should you use it... will see

For the running, I think it is the dynamic camera that should make that visual effect of "being slow"... don't know. I haven't saw that.

By the way, thanks for everything

@awp69
Happy to see that you like this update
Hope you'll beat that level. By the way, if you have got a lot of troubles in that world, you should try to go to the platform just after the first checkpoint... might help you, who knows?

04-30-2012, 01:55 PM
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,253
Quote:
Originally Posted by PlayFripp View Post
@awp69
Happy to see that you like this update
Hope you'll beat that level. By the way, if you have got a lot of troubles in that world, you should try to go to the platform just after the first checkpoint... might help you, who knows?
Actually, was finally able to get through it. Wasn't so bad. Just my impatience getting the best of me

2-3. That's a different story. Love the cart levels, but it gets really crazy towards the end (or at least hopefully towards the end). Think those levels could be the basis for a really good auto-runner...hint, hint.
04-30-2012, 02:26 PM
Joined: Feb 2012
Posts: 729
Liking the update, the movement feels much tighter with less inertia and the customizable controls are always welcome !
04-30-2012, 03:48 PM
Joined: Jul 2011
Location: Cheltenham, England
Posts: 81
Just bought this today, on 1-7 I can't see where I'm supposed to go, there are just 3 crates that seem to be blocking the way... Anyone know where I'm going wrong?
04-30-2012, 04:03 PM
Quote:
Originally Posted by RyanGibbard View Post
Just bought this today, on 1-7 I can't see where I'm supposed to go, there are just 3 crates that seem to be blocking the way... Anyone know where I'm going wrong?
You can do a slam jump (hit down and jump while in the air) to break the crates.
05-01-2012, 06:01 AM
Joined: Apr 2012
Location: Lyon, FR
Posts: 240
Send a message via Skype™ to PlayFripp
@MeanTuna
Great ! Thanks a lot

@squarezero
You are the Wawa's veteran
05-09-2012, 03:39 PM
Joined: Apr 2012
Location: Lyon, FR
Posts: 240
Send a message via Skype™ to PlayFripp
Hi everyone
Hope you had a good week

The 1.02 update is now available!

Please give me your feedbacks about the update

PS : And I am still working on 1.03 (retina).
05-09-2012, 03:43 PM
Joined: Jun 2010
Location: Southern Indiana
Posts: 13,410
Send a message via MSN to syntheticvoid
wootwoo!!! GameCentah! Thanks a bunch!

=o)

After the 1.03 update, are you going to be working on new levels?

:;:CURRENT 'FAVORITES' FOLDER:;:
Bring Me Sandwiches, Phoenix HD, .Decluster Zero, Goblin Sword
:;:GAMECENTER ID:;:
syntheticvoid (please say you're from TA)
05-09-2012, 04:02 PM
Joined: Oct 2011
Location: Ponce, PR
Posts: 1,674
gonna have to pick this up... been seeing good reviews for this... and if syntheticvoid is excited about the update, it must mean that this game is awesome

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