05-05-2012, 07:15 AM
#31
Quote:
Originally Posted by tops2 View Post
Just wondering if this game saves your current progress for when multitask resume fails?
yes.

Quote:
Originally Posted by TravisR2H View Post
Looks great. Any chance for Icade support?
I don't have an iCade to test on, but I'll try to add this in next time I update it.

Thanks everyone!
05-05-2012, 10:10 AM
#32
Joined: Oct 2011
Location: Ponce, PR
Posts: 1,655
bought this last night. pretty fun game, and fixes my need to play Desktop Dungeon when I'm not at home... While it's not anything like Desktop Dungeon, it is a pick up and play for 15 minute game with perma death, so for that, i really liked it.

got to floor 16 on my second try, gonna go play some more now =]

Applebloom FTW!
Playlist
Brave Frontier - Elune Saga - Monster Squad - Looking for more F2P games like Brave Frontier, PM ME recommendations please!

06-02-2012, 01:20 AM
#33
Quote:
Originally Posted by Michael Brough View Post
I don't have an iCade to test on, but I'll try to add this in next time I update it.
Cool, that would be great!

Buying now (on sale)...

Mrgan Adams
Game Center: Adams Immersive
My upcoming game: Scree http://forums.toucharcade.com/showthread.php?t=242344
__________________
06-02-2012, 01:25 AM
#34
Quote:
Originally Posted by Adams Immersive View Post
(on sale)
Actually back to regular price after a crazy reverse sale. He raised both his games' prices for becausewemay.

On another note, I've grown to enjoy this more than I had initially. It's really quite good, just not exactly what I initially expected.
08-31-2012, 09:05 PM
#35
Joined: May 2010
Location: Burlingame CA
Posts: 2,382
I'd like this way better if I could pass and not move.
09-01-2012, 03:49 PM
#36
Quote:
Originally Posted by DaviddesJ View Post
I'd like this way better if I could pass and not move.
Its pretty brutal sometimes when your drone could protect you but you cant hold still to let it fight All part of the challenge.

It actually feels like this game keeps getting harder! (Just means I had some early good luck and some recent bad luck.)

The colors and sounds are mesmerizing and I keep going back for more even when Im on a losing streak.

Mrgan Adams
Game Center: Adams Immersive
My upcoming game: Scree http://forums.toucharcade.com/showthread.php?t=242344
__________________
09-01-2012, 03:56 PM
#37
Joined: May 2010
Location: Burlingame CA
Posts: 2,382
Quote:
Originally Posted by Adams Immersive View Post
It’s pretty brutal sometimes when your drone could protect you but you can’t hold still to let it fight All part of the challenge.
It's part of the challenge, but I think it makes the game considerably less interesting because you have fewer strategic choices. It's a good effort, but after 5 or 10 minutes I don't see myself playing it any more, as it stands.
09-22-2012, 06:12 AM
#38
Quote:
Originally Posted by DaviddesJ View Post
It's part of the challenge, but I think it makes the game considerably less interesting because you have fewer strategic choices. It's a good effort, but after 5 or 10 minutes I don't see myself playing it any more, as it stands.
With a wait key, there would be more options per turn, but fewer overall choices. Always having the optimal engagement with each enemy is not an interesting decision.
That's cool if it's not your thing, but I assure there's more than ten minutes worth of depth there, and the absence of a wait key does not obstruct it.
09-22-2012, 08:08 AM
#39
Joined: May 2010
Location: Burlingame CA
Posts: 2,382
Quote:
Originally Posted by Michael Brough View Post
Always having the optimal engagement with each enemy is not an interesting decision.
Fair enough. You have a good point that waiting often isn't a real "choice", either, it would just be automatic. Maybe I just don't feel like there are quite enough choices either way. I didn't mean to imply I had mastered the game and accomplished everything I could hope to accomplish in 10 minutes, just that that's enough to get a pretty good feeling for what I like and don't like about it. I certainly don't regret buying the game, I would like to support the development of more games like this, it just doesn't quite work for me. Maybe I will try it again.

Last edited by DaviddesJ; 09-22-2012 at 11:16 AM.
09-22-2012, 08:24 AM
#40
Quote:
Originally Posted by DaviddesJ View Post
Maybe I just don't feel like there are quite enough choices either way.
Yeah I do agree it lacks some of the depth you get in more complex roguelikes, but more because there aren't the long-term combinatorial choices about equipment management and character advancement. It's very much on the light end of the RL spectrum.

Thanks!