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  #1  
Old 05-04-2012, 12:07 PM
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Hobbsicle Hobbsicle is offline
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Default The Way We Roll - Puzzle Adventure by Polar Bird



The Way We Roll is headed to the App Store on Wednesday, September 12!

About The Way We Roll

Explore colorful worlds, solve mind-bending puzzlescapes, meet charming characters, and take part in an adventure that's only just begun!
________________________________________

"Calling The Way We Roll merely a 'logic puzzler' is selling it short; it’s a full-fledged puzzle adventure and that bodes well for its chances of standing out from the crowd." -iFanzine
______________________________________

----- Uh...hello. Captain Chuck here. OW! Ok, fine, my brother Jack is the actual captain, but I'm still kind of leading this expedition. OW! Co-leading! Co-leading!

Anyway, we need your help. There are survivors of a mysterious spaceship crash stranded on this planet that must be rescued. To do that, we need someone with assets that we don't possess. Namely, fingers.

Your job will be to guide any survivors we can find to portals that will beam the survivor to our ship. It’s simple… Well, except for all the baffling mazes, indigenous life-forms and some sort of mysterious energy that’s wreaking havoc.

So...er...you in or what?
_______________________________________

FEATURES:

• Vibrant, colorful world to explore
• Challenging and varied puzzles
• Intuitive and accessible touch/gesture controls
• Secrets to be discovered and content to unlock
• Charming, humorous characters and dialogue, and a rich storyline
• An original, ambient soundtrack
• Game Center achievements
• FREE future updates planned

Follow us on Facebook!
facebook.com/PolarBirdStudio

Or on Twitter!
twitter.com/PolarBirdStudio

Last edited by Hobbsicle; 09-07-2012 at 10:08 AM..
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  #2  
Old 05-05-2012, 04:19 PM
arta arta is offline
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Nice job with the animation.
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  #3  
Old 05-05-2012, 04:39 PM
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Good work - it looks great.

It's refreshing to see this type of puzzle game presented in an appealing manner, rather than a rectangular grid.

Last edited by Red1; 05-05-2012 at 06:08 PM..
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  #4  
Old 05-05-2012, 06:37 PM
August August is offline
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Default :)

looks good, interesting idea for sure
Good luck!
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  #5  
Old 05-06-2012, 10:48 AM
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Hobbsicle Hobbsicle is offline
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Thanks for the encouragement! We're putting some finishing touches on it, and will probably open it up to some beta testing soon, with June as our projected release.
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Old 05-08-2012, 11:12 PM
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Hobbsicle Hobbsicle is offline
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Posted a few more screenshots of some levels in the first world. The game will be released with the first world, containing 25 levels, and a "bonus" unlockable world, containing 10 levels. We have already been working on the second full world, which will be an update after release. I'll share an image of that one soon.
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Old 05-18-2012, 09:43 AM
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Hobbsicle Hobbsicle is offline
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Default New Trailer

Check out the new trailer for The Way We Roll. Keep an eye out for some bonus world footage towards the end.


Low bandwidth Version | Pop Up
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  #8  
Old 05-21-2012, 12:37 PM
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Hobbsicle Hobbsicle is offline
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Default Interview

We got a cool pre-release interview from iFanzine you can check out here that gives some additional details about this game and who we are as developers.
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  #9  
Old 06-10-2012, 04:51 PM
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Hobbsicle Hobbsicle is offline
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Default Beta Testing

We're now beginning beta testing!

We need to get some people playing the game, letting us know of any bugs, and giving honest feedback to their experience with the game.

Please reply here and let me know you would like to participate, and I will DM you to get started.

Note: This is an iPhone-specific app.

Last edited by Hobbsicle; 06-10-2012 at 04:54 PM..
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  #10  
Old 09-06-2012, 03:23 PM
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Hobbsicle Hobbsicle is offline
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Default Web Game

Hey, try out a simple web version of The Way We Roll, here:
http://polarbirdstudio.com/game/index.html

Once the game is released, we'll add some additional web levels that you can play for a chance to win a FREE copy of the game!

So keep an eye out. We should be releasing in the next several days.
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