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  #341  
Old 05-05-2012, 07:36 PM
Johnny101 Johnny101 is offline
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Originally Posted by August View Post
looks good, but we'll see how good the controls are. I still cannot get used to touch controls for 3D shooters...

If you play 3D shooters on the iPhone long enough, you'll get used to them. Games like mc2, nova2, dead space are very intuitive. Touch controls are excellent for me. I find them easier than a game pad for console.

Is anyone else brushing up on their skills on Nova 2? I haven't played the game for ages. I usually play Mc2, Mc3. I didn't realize what an excellent game it is !
  #342  
Old 05-05-2012, 08:12 PM
bmdino bmdino is offline
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Originally Posted by Johnny101 View Post
If you play 3D shooters on the iPhone long enough, you'll get used to them. Games like mc2, nova2, dead space are very intuitive. Touch controls are excellent for me. I find them easier than a game pad for console.

Is anyone else brushing up on their skills on Nova 2? I haven't played the game for ages. I usually play Mc2, Mc3. I didn't realize what an excellent game it is !
I find game pads the hardest, second are definitely touch controls, but I just adore the feeling of a mouse to look around in those games^^
  #343  
Old 05-05-2012, 10:23 PM
handintoaster handintoaster is offline
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While I agree that touch controls can be intuitive, I'm not going to kid myself into saying that its better than an xbox controlller for an fps... Especially on an ipad... a main reason it isn't as good is because the touch screen forces you to only beable to use your thumbs to play an fps instead of being able to also use your index fingers. Point is there is alot more controllability on gamepads then on a touchscreen.
  #344  
Old 05-05-2012, 11:27 PM
Triscuitable Triscuitable is offline
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Originally Posted by handintoaster View Post
While I agree that touch controls can be intuitive, I'm not going to kid myself into saying that its better than an xbox controlller for an fps... Especially on an ipad... a main reason it isn't as good is because the touch screen forces you to only beable to use your thumbs to play an fps instead of being able to also use your index fingers. Point is there is alot more controllability on gamepads then on a touchscreen.
I think you mean to say "mouse and keyboard".

Quite frankly, I think the FPS control ratio works like this:

Mouse and keyboard > touch screen with flick joystick > stupid analog sticks.
  #345  
Old 05-05-2012, 11:50 PM
Ghostz Ghostz is offline
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I've always thought a mouse to be easy to use, but a controller to be better for gaming. Maybe it's just where I've used them for so long, but I think a controller adds to the experience for fps's. There's the simplistic key movement with a mouse, and the there's the controller that has triggers and curves that I feel makes it more natural and helps immerse you. Analogs sticks can be akward but I'd prefer that over w a s d any day.
  #346  
Old 05-06-2012, 12:36 AM
klarence klarence is offline
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Originally Posted by handintoaster View Post
While I agree that touch controls can be intuitive, I'm not going to kid myself into saying that its better than an xbox controlller for an fps... Especially on an ipad... a main reason it isn't as good is because the touch screen forces you to only beable to use your thumbs to play an fps instead of being able to also use your index fingers. Point is there is alot more controllability on gamepads then on a touchscreen.
Recently I found in shoot games touch control is great for me, obviously you can never forget what're the virtual buttons means. Because you don't need to remember it.
When I play 360, it's frustrating to know I got different games control pad setting confused again and again.
  #347  
Old 05-06-2012, 02:35 AM
Wediafom24 Wediafom24 is offline
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Originally Posted by klarence View Post
Recently I found in shoot games touch control is great for me, obviously you can never forget what're the virtual buttons means. Because you don't need to remember it.
When I play 360, it's frustrating to know I got different games control pad setting confused again and again.
I can relate to that....
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Old 05-06-2012, 02:43 AM
handintoaster handintoaster is offline
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True, you don't have to get used to new control schemes on the touchscreen and that's why it is intuitive. It comes down to personal preference I guess.
  #349  
Old 05-06-2012, 03:41 AM
LOLavi LOLavi is offline
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Quote:
Originally Posted by Triscuitable View Post
I think you mean to say "mouse and keyboard".

Quite frankly, I think the FPS control ratio works like this:

Mouse and keyboard > touch screen with flick joystick > stupid analog sticks.
This. Mouse and keyboard are most accurate, but touch screen really is more accurate once you get used to it. Analog sticks are so annoying... Sure you can turn faster, but still.

Anyway, I'm really hoping and I am almost sure this will have control customization like in MC3. That thing really helped me in the game.
  #350  
Old 05-06-2012, 03:53 AM
handintoaster handintoaster is offline
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Whenever I try to change control schemes in mc3 it makes all buttons freaking tiny or so gigantic it fills the entire screen... Really odd glitch i've tried redownloading but no luck. Also, the virtual sticks scheme makes aiming incredibly slow with sensitivity all the way up so I cant use my fling joystick for aiming (it takes about 30 seconds to turn around) I really hope controls are less glitchy in nova 3...

Last edited by handintoaster; 05-06-2012 at 03:56 AM..

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