iPhone: 6th Planet - by Monkube

02-24-2011, 09:28 AM
6th Planet - by Monkube


Monkube is a new Belgian game developer. We just released our first game, 6th Planet. We're creating this thread because we heard the Touch Arcade community always has a lot of feedback. And we're really interested to hear it, because a sequel is already in the works for 6th Planet. So, please don't hold back with you thoughts.

6th Planet is playable on iPhone 3GS and iPhone 4. Open Feint leaderboards are supported. An update is already planned, with Open Feint achievements and more levels coming.


6th Planet for iPhone & iPod Touch out now!

MONKUBE (TM), a new Belgian game developer founded by ex Official Playstation Magazine editor-in-chief Sven Van de Perre, is joining with renowned production studio Vivifilm, comic book publisher Ape Entertainment and a Marvel Comics artist to deliver a never before seen fusion between game and comic book.

For the first time, 6th Planet (tm) combines accessible arcade gameplay with a full blown comic book story. This fusion between two popular media was realized through a cooperation with the renowned production studio Vivifilm, known for The Triplets of Belleville and The Secret of Kells, two animated features that received an Oscar nomination.

At its core, 6th Planet is an arcade game where the player has to guide a spacecraft to a landing zone without running out of fuel. Based on the Commodore 64 classic Lunar Lander, but polished by the standards gamers are used to today. The controls are kept as intuitive as possible: only two buttons are required to control the spacecraft. This gameplay layer is supported by a soundtrack consisting of nine tracks, featuring the works of ambient legends such as Gas (who also appears on the soundtrack of Osmos, a game that won almost every soundtrack award there is to win last year). The Story Mode, with up to 50 levels, combines different gameplay styles and shows almost 200 comic screens of the highest quality in between. With the assistance of Vivifilm and comic talent that worked for the prestigious Marvel Entertainment for years, a story was created that completes the gameplay in every way. In the meantime, the story has been picked up by comic book publisher Ape Entertainment and will soon be released as a stand alone product. The release will be digitally as well as printed.
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05-05-2012, 02:21 PM
Weird, I was able to update it in iTunes. I don't have it on my phone, so I'm not sure if the update broke things, but I do have a version dated 5/4
05-05-2012, 02:30 PM
Originally Posted by Thrak View Post
Weird, I was able to update it in iTunes. I don't have it on my phone, so I'm not sure if the update broke things, but I do have a version dated 5/4
I don't know, but hopefully the dev will read these posts and clear it out for us. I was really excited when I read "6th Planet II", but I'm beginning to get worried that this is another case similar to the one of "Flatspace" (a game with great potential which finally disappeared without glory).

05-06-2012, 06:03 AM
I can't seem to find it in the UK App Store anywhere?
05-06-2012, 06:24 AM
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 6,563
It's been a while since he last tweeted, but here's the Twitter account of one of the developers. Maybe we should send him something?

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"
05-06-2012, 09:31 AM
Joined: Feb 2010
Location: Planet 10 (by way of the 8th dimension)
Posts: 6,666
Originally Posted by metalcasket View Post
It's been a while since he last tweeted, but here's the Twitter account of one of the developers. Maybe we should send him something?
A fruit basket!

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05-08-2012, 04:20 AM
Good news! This is what the devs have to say:

"This is what happened: we submitted an update, but when it went live we
noticed some technical issues. We immediately pulled the app from the
App Store to fix this. The good news is that we already fixed everything
and are back in the approval process. It shouldn't take long, so you can
expect the update in a couple of days."

05-08-2012, 07:49 AM
Joined: Jan 2012
Location: Philippines
Posts: 19,239
nice... Looking forward to playing this.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
05-08-2012, 08:59 AM
Hi everyone,

Thanks VirtualBoyFreak for spreading the news. It should be a matter of days before the update goes live, this time without technical issues.

Just to clarify what you can expect for this update:

- In the Store, we've put the "Faster ship" option on default and free to toggle on or off. We've noticed this changes the game in a positive way. Some people loved the slow vibe, but more of them liked the faster, action packed gameplay. It's still a chilled out game, but a lot more dynamic. So be sure to check it out and tell us if you like the faster ship better than the old one.

- Rotating screen: iPod Touch users complained that the headphone jack made the game difficult to control. Fixed that.

- Level tweaks, facebook link to our page (if you want to know what we have in store for the coming months, you're welcome to follow us).

- Last but not least, we've added a new IAP (1$) which is a 10 special levels pack with the prologue to 6th Planet II at the end. Hope you like where the story is going!

When the update goes live, we're always interested in your feedback. Thanks for the support.
05-21-2012, 02:12 AM
Getting back into this again, and thanks for taking the OF logo off the icon looks much better now
05-21-2012, 06:13 AM
Joined: Jul 2011
Location: Netherlands
Posts: 42
The app doesnt seem to save my medals anymore. I retried a few levels, got gold, but when I check the level select screen it didnt save that I got the gold medal. The info is just blank. Any ideas?