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  #1  
Old 05-05-2012, 02:26 PM
atholm atholm is offline
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Default Space Squad (by Unity Studios) (Universal)





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Last edited by atholm; 07-29-2012 at 03:37 PM..
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  #2  
Old 05-05-2012, 02:53 PM
VoodooVyper VoodooVyper is offline
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Looks interesting, is there a gameplay video?
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  #3  
Old 05-05-2012, 03:31 PM
squarezero squarezero is offline
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Quote:
Originally Posted by VoodooVyper View Post
Looks interesting, is there a gameplay video?
Ask, and you shall receive .

I just downloaded it and played through the first few tutorial levels. Definitely worth checking out.
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  #4  
Old 05-06-2012, 04:04 AM
atholm atholm is offline
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Happy to hear that you have enjoyed it!

We are currently working on a universal update to the game and some bug fixes.
If you have any requests, bugs or anything else then please let me know.
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  #5  
Old 05-06-2012, 11:21 AM
Sanuku Sanuku is offline
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Default Game Impressions


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  #6  
Old 05-06-2012, 11:33 AM
GeekyDad GeekyDad is offline
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Very cool. Screen shots definitely paint a different picture of this game. At first, I thought it was a top-down shooter, but seems it's more one of those stealth-maze games. For free, I'll definitely have to check it out.

EDIT: Really cool so far, but something weird happened mid-mission. The screen all of a sudden went into a grid view and the camera was able to move beyond invisible walls, kinda like a no-clip function. Can't bring it back to normal, either. It's pervasive into other missions and on the menu screen. Weird.

Last edited by GeekyDad; 05-06-2012 at 02:04 PM..
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  #7  
Old 05-06-2012, 02:09 PM
atholm atholm is offline
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Quote:
Originally Posted by GeekyDad View Post
Very cool. Screen shots definitely paint a different picture of this game. At first, I thought it was a top-down shooter, but seems it's more one of those stealth-maze games. For free, I'll definitely have to check it out.

EDIT: Really cool so far, but something weird happened mid-mission. The screen all of a sudden went into a grid view and the camera was able to move beyond invisible walls, kinda like a no-clip function. Can't bring it back to normal, either. It's pervasive into other missions and on the menu screen. Weird.
Thanks for the kind words!

That bug you are describing is not something we have encountered, but definitely something we will look into and fix in an update.
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  #8  
Old 05-07-2012, 12:00 AM
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metalcasket metalcasket is offline
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Wow, talk about undeserved attention. I downloaded this based on a comment from SQ0 in another thread, and wow... this is such a frickin' joy to play. Just about to finish 3-starring all the tutorial levels, and I can't wait to see what's coming next.

If I may comment on something minor though, you've got a fantastic game here that's represented by an app icon that is less than appealing (no offense, of course). Having checked out the app's official website, you've got that lovely image at the top... why not use part of that image (any of the characters) with the same backdrop as the app icon? I think it'll do the game a great justice.
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  #9  
Old 05-07-2012, 12:05 AM
Echoseven Echoseven is online now
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I've been playing this from release, and I do enjoy this one.

I'm not too happy with having to scroll to move around though - I would love to be able to control my characters from the zoomed-out mode. I feel like it's the scrolling that lets me down on some of the 3-star missions.

Now, apart from that... This game seems made for multiplayer!
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  #10  
Old 05-07-2012, 01:56 AM
atholm atholm is offline
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Thanks for all the comments!
We have discussed internally allowing the user to move the characters while using the zoom-out view. We figured it would be to difficult on the iPhone, but since we are working on Universal binary then this could work quite well.
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