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05-08-2012, 10:30 AM
#11
Joined: Sep 2010
Posts: 5
Played the original and liked it but was turned off by the ads, was very happy to see a paid version come out.

Got a promo code and enjoying it very much so far!
05-08-2012, 11:09 AM
#12
Looks like very exciting and bloody shooting game! My style!

>>───KNEE───►

05-08-2012, 06:35 PM
#13
Joined: Feb 2010
Location: Planet 10 (by way of the 8th dimension)
Posts: 6,844
Playing an advance copy and loving it. A very fluid dual stick shooter with weapon upgrades through in game cash. Nice variety of baddies that come wave after unrelenting wave, very fun to play. This one is a great afternoon killer.

Suggestions: Put manual/auto aim in an option menu. Having to select it on every level is annoying. Other than that minor tweak, it's mayhem in your pocket. Highly recommended for any dual stick junkie or social psychopath!

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DEVELOPERS I ADORE
QUANTUM SHEEP CS54 ONE MINUTE GAMES ELEFTHERIOS CHRISTODOULATOS RAVENOUS GAMES ORANGE PIXEL RADIANGAMES CAVE LLAMASOFT (RIP) MADFINGER PASTA GAMES TOUCH FOO KODE80
05-08-2012, 06:37 PM
#14
Joined: Apr 2011
Location: Planet Earth
Posts: 1,604
Great graphics, smooth gameplay with varied weapons and power-ups. A really fun game.
05-08-2012, 08:07 PM
#15
Joined: Jan 2012
Posts: 1,173
Had time to play quite a bit more, and I stand my initial impressions of the production values. This is such a great looking and sounding game, and as far as virtual controls go in a twin-stick shooter, these are about as good as it gets.

Unfortunately, it also gets old quick like many of these simplistic twin-stick shooters on iOS tend to do. The mission thing is always appreciated, but this isn't really quick-fix gameplay like a runner is, so the incentive doesn't quite stick for me.

I'll tell you what I would love to see, though, and that's this game made into an actual adventure in the vein of Pocket RPG. All the mechanics and presentational elements are already in place. Now, you guys just need to tweak the formula. It would be a shame to see this much polish go to waste on such a simple and ultimately uninteresting gaming concept.
05-08-2012, 08:17 PM
#16
Joined: Mar 2012
Posts: 146
It's a high quality game.
The graphics are very good and our hero and monsters are very cute.I love this style.
The dual stick control is also works very well in this game.And you can choose manual or auto aiming when you start level.You'll feel no difficult to control your hero to kill monsters.
There are kinds of weapons selling in the shop.You can purchase it with the money you earn by killing monsters.It's a good way to upgrade your hero as monsters are become more and more strong.
One thing I think need to adjust is that choosing manual or auto aiming on every level,it is boring to choose it on every level.Hope to make it as an option menu.
All in all,I love this game!!!
Highly recommended!!!
05-09-2012, 09:02 AM
#18
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,722
I hope the Premium version isn't one of those "paid = bonus gems".
The regular freemium version is a good game though.

Social Games: Pocket Mine 2, Terra Battle, FF Record Keeper, PAD
GameCenter: StriveMind
05-09-2012, 09:30 AM
#19
Joined: Feb 2010
Location: Planet 10 (by way of the 8th dimension)
Posts: 6,844
Played an advance copy yesterday and enjoyed it thoroughly! Solid little dual stick shooter, lots of gore, variety of bad guys, good controls. Great fun!

ıllıllı ȼǥɲƹƮȿƹ˅ƹɲ ıllıllı
DEVELOPERS I ADORE
QUANTUM SHEEP CS54 ONE MINUTE GAMES ELEFTHERIOS CHRISTODOULATOS RAVENOUS GAMES ORANGE PIXEL RADIANGAMES CAVE LLAMASOFT (RIP) MADFINGER PASTA GAMES TOUCH FOO KODE80
05-09-2012, 10:05 AM
#20
Joined: Sep 2009
Posts: 170
Monster Shooter: The Lost Levels teaser