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04-24-2012, 04:15 PM
Joined: Jan 2009
Posts: 238
Originally Posted by PrayForDeath View Post
Any plan to add retina support?
Back on page 19 it was suggested that 'yes', after a break. I know I'd love to hear if it's still in the wings.
04-25-2012, 07:53 AM
Joined: Aug 2008
Posts: 4,395
I don't think the controls are ideal, but they work well enough and the game is awesome. They were only occasionally frustrating. Mostly they worked well.

04-25-2012, 10:45 PM
Originally Posted by apt213 View Post
Thank you suchnsuch15! Sure enough, that did the trick. I didn't think there was any chance it would, but there you go.

I do still need to know where the grapple is though, so I can go back and get it. I'm sure it will be critical at some point, though I've gone without it so far.

Well if you can get the grappling hook earlier I have no idea how..
I'm actually stuck on Stalwart in DreadThought myself and have no clue how to get past the first section with star piece 1! :/
04-30-2012, 11:10 PM
Joined: Mar 2012
Location: Kentucky, USA
Posts: 145
Awesome game. And the fact that one person made this is crazy!!! Hats off!!!
I waited a while to purchase and now I regret doing so.

This game, and Swordigo, are the 2 best games I've played in the last 6 months.
05-11-2012, 11:26 AM
Joined: May 2012
Posts: 1
Hey, love the game. But I'm stuck in the MerryMeet system, trying to get the 70th star piece. It's the one above the see-saw contraption to the left of the Gate to WheelTurn. I see the yellow/orange microportal I need to go through, but I'm completely stumped.
05-30-2012, 09:21 PM
Joined: Mar 2012
Location: Australia
Posts: 3
Felt the need to post and say how much I enjoyed this fantastic game. I bought (and completed) it at launch and it's stuck in my memory as one of my very favourite iOS experiences. That it was created by one person is nothing short of astounding.

The difficulty level was perfect - many levels made me stop and think, but nothing ever caused me frustration.

The atmosphere was super. Made me feel isolated and lonely, but not in an especially sombre or depressing way. And I loved that so much emotion could be conveyed by a relatively simply drawn sun with such little animation and/or dialogue.

And the controls were great. Whilst they could have possibly been simpler and more "familiar", I loved that they were unique - just added to the experience. My only quibble would be that, given their uniqueness, the controls could have been given a little more explanation in game. For example, until I came across this thread, I had no idea that it was easier to burn those pesky black things by widening your fingers and spreading out your sunbeam. Since it's possible (though more challenging) to complete the game without that knowledge, it's not a technique that naturally teaches itself.

Anyway, thanks for an amazing experience, Dene! Loved every minute of it. Very much looking forward to seeing what you get up to next.

Last edited by vordhosbn; 05-30-2012 at 09:23 PM.
06-24-2012, 08:41 PM
Joined: Jun 2012
Posts: 2
Last Star On Pity

I'm stuck on how to get the last star on Pity. I think it has something to do with the three dials to the right of the tower with the Blue Power Pod Creator. Any suggestions on activating the dials? Thank you!
06-24-2012, 08:42 PM
Joined: Jun 2012
Posts: 2
I'm stck there as well
I do really love the game though!

Last edited by Elliott; 06-24-2012 at 08:53 PM.
07-13-2012, 10:13 PM
Still no retina support I really wanna play this
07-13-2012, 11:42 PM
Joined: May 2011
Posts: 1,394
Play it anyway. The graphics are good.

Gamecenter Id: Mr. Grizzly II