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Untitled Retro Platformer - Scylla Games

05-21-2012, 05:22 AM
#1
Joined: Apr 2011
Location: Kyoto, Japan
Posts: 281
Untitled Retro Platformer - Scylla Games

Hi there
Here is my new game under development. I have very fond memories of my childhood days playing gameboy, so this game has been a lot of fun to work on.
Blocky, lowres, monochrome, retro graphics. Yeah baby!
Anyway, here are a few screenshots and a video showing the first level.
Let me know what you think
Cheers guys!


Game source code for PC, Mac, Linux and iOS here.
05-21-2012, 05:26 AM
#2
Joined: Jan 2011
Location: England
Posts: 10,623
Love it ! Love the old skool Gameboy look, from the video it seems to play very well. Please add a fair few resume spots though, that other game which was a gameboy platformer was great apart from (in my view) it was too tricky and you had to start from the beginning everytime.

I'll be getting this game for sure, looks great

05-21-2012, 07:07 AM
#3
Looks very good. Do you have a set release date or price yet?
05-21-2012, 07:46 AM
#4
Joined: May 2011
Location: Finland
Posts: 8,379
Looks good, but tbh, for me the time of retro platformers has gone now. There are far too many. Hope this has something to make it stand out.

Gameloft Live: IDontKiIIPpl (idontkiippl without capital letters)

I make EDM music No I'm not some pro who's signed to some major lable.http://YouTube.com/okayyymc3
05-21-2012, 08:53 AM
#5
Joined: Jan 2011
Location: England
Posts: 10,623
I dont think you can have too many platformers, its like some people like constant running games when they seem roughly all the same to me.

If this has well designed levels then it should be a great little game. Theres many people out there who seem to love retro platformers, always seem popular
05-21-2012, 09:04 AM
#6
Looks great, will check it out upon release for sure. Please say it will have GameCenter integration inc. achievements... Sigh I long for a day where I don't have to worry about that.
05-21-2012, 09:39 AM
#7
Joined: Apr 2012
Location: United Kingdom
Posts: 528
Looks intriguing! When the game is released it will probably be on my list of games to try!

Have you got a release date in mind? Will it be this year?
05-21-2012, 09:53 AM
#8
Joined: Jan 2012
Posts: 406
Absolutely love the look of it! Keep up the good work!
05-21-2012, 10:42 AM
#9
Joined: Apr 2011
Location: Kyoto, Japan
Posts: 281
Hey guys, thanks for the replies. I really appreciate it.

I havent decided on release date or price yet. Most of the graphics and game code are done, but now I'm working on designing levels at the moment, and that takes a lot of time! *phew*. I hope to release it sometime next month. Fingers crossed.

Also, I dont have music or sfx yet. Any idea where I can get free/cheap retro tunes? I love chiptunes, and I need spooky-cute ones.

There will be 25 levels in all, getting larger and larger, with a boss fight every 5th one. After killing a boss a new power is obtained, such as shooting, hovering and sticking to walls (nod nod wink wink to gargoyle's quest ;-D )

Yes there will be gamecenter integration for achievements. Any suggestions for interesting ones?

I don't really want to give too much away at the moment, but here are some tentative boss fight screens.







Game source code for PC, Mac, Linux and iOS here.
05-21-2012, 10:59 AM
#10
Joined: Nov 2010
Location: Area 51
Posts: 2,858
Wow dude! This looks awesome