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  #51  
Old 05-24-2012, 11:42 AM
WCFields WCFields is offline
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iPhone 4S, iOS 6.x
 
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i wish there was a up to adjust your character's speed, he just moves far too slow for me.

Last edited by WCFields; 06-03-2012 at 02:20 PM.. Reason: the usual
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  #52  
Old 06-03-2012, 05:29 AM
TheFrost TheFrost is offline
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Deleted!

Good: Unique puzzle/rhythm platformer. One touch controls. Isometric view that reminds me of game of the past. Polished menus (level select is ingenious)

Bad: Too much reliance on IAP. You need power ups to complete (get everything) the game, being consumable, and you have to buy them in the shop in the currency of acorns, and they are hard to get. Also they are constantly reminding you the need for them.

Conclusion: While the mechanic and presentation are great, IAP hampers yet another game that could become much more

Final Rating: 3 out of 5 (average)
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  #53  
Old 06-03-2012, 07:03 AM
Capricornman Capricornman is offline
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Join Date: Dec 2011
Location: Canada
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Quote:
Originally Posted by TheFrost View Post
Deleted!

Good: Unique puzzle/rhythm platformer. One touch controls. Isometric view that reminds me of game of the past. Polished menus (level select is ingenious)

Bad: Too much reliance on IAP. You need power ups to complete (get everything) the game, being consumable, and you have to buy them in the shop in the currency of acorns, and they are hard to get. Also they are constantly reminding you the need for them.

Conclusion: While the mechanic and presentation are great, IAP hampers yet another game that could become much more

Final Rating: 3 out of 5 (average)
Thanks for letting me know!
Probably the reason why I stopped playing at level ten out of disinterest
I didn't even look into the game enough to see the IAP problem
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  #54  
Old 06-03-2012, 02:21 PM
WCFields WCFields is offline
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iPhone 4S, iOS 6.x
 
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Quote:
Originally Posted by Capricornman View Post
Thanks for letting me know!
Probably the reason why I stopped playing at level ten out of disinterest
I didn't even look into the game enough to see the IAP problem
i'm almost at that point myself
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  #55  
Old 06-03-2012, 03:08 PM
Capricornman Capricornman is offline
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Quote:
Originally Posted by WCFields View Post
i'm almost at that point myself
It's strange how some games allow you in the front door and before you're comfortable you here a powerful sound of a vacuum sucking your wallet out of your pocket
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  #56  
Old 06-03-2012, 08:58 PM
Capricornman Capricornman is offline
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Quote:
Originally Posted by Capricornman View Post
It's strange how some games allow you in the front door and before you're comfortable you hear a powerful sound of a vacuum sucking your wallet out of your pocket
Just corrected the word "here" to hear
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  #57  
Old 02-14-2013, 11:38 AM
syntheticvoid syntheticvoid is offline
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iPhone 5, iOS 6.x
 
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Now... I doubt it... but is there any chance this'll get widescreen support?
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  #58  
Old 02-14-2013, 11:41 AM
Connector Connector is offline
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iPad (3rd Gen), iOS 6.x
 
Join Date: May 2012
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Quote:
Originally Posted by TheFrost View Post
Deleted!

Good: Unique puzzle/rhythm platformer. One touch controls. Isometric view that reminds me of game of the past. Polished menus (level select is ingenious)

Bad: Too much reliance on IAP. You need power ups to complete (get everything) the game, being consumable, and you have to buy them in the shop in the currency of acorns, and they are hard to get. Also they are constantly reminding you the need for them.

Conclusion: While the mechanic and presentation are great, IAP hampers yet another game that could become much more

Final Rating: 3 out of 5 (average)
I agree. Iap ruins what could be a good game. It is sad that most every Chillingo/EA game is hampered by inapps lately, and also this game has a huge disk space size. Also gets boring fast unless you have a lot of money for inapps.

Not recommended.
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