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  #121  
Old 06-01-2012, 09:39 PM
Mystical knave Mystical knave is offline
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Quote:
Originally Posted by Slitherine Iain View Post
Thanks for the feedback - have you updated to version 1.1 as we stripped back a lot of the UI in that build?

Also, we have just submitted 1.2 to Apple so hopefully we can release next week if they have approved it.
Thanks for the response Ian. Yes I have the newer version, and it is improved over the initial release. I still think there could be some further improvements. As the game is shown in landscape mode you have less height to work with than width, so having a relatively large trophy icon with the strip across the top showing percentage territory won is IMO taking up too much valuable screen real-estate. Other similar games tend to have this information on the sides, or having a tab that you can press to display the info.
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  #122  
Old 06-08-2012, 08:28 AM
Jambo Jambo is offline
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Is the new update looking like making it this week?
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  #123  
Old 06-11-2012, 04:18 AM
Lord Zimoa Lord Zimoa is offline
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Conquest!: Medieval Realms patch 1.2 is ready and out for both Android as iOS.

What's New in Version 1.2

• You can now save games in progress and continue later.
• Game now auto-saves every turn and resumes when you start again.
• Difficulty settings have been adjusted to give a greater challenge to advanced players.
• Conquest mode difficulty level now scales as you progress through the maps.
• Several other bug and crash fixes.
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  #124  
Old 06-11-2012, 04:39 AM
Slitherine Iain Slitherine Iain is offline
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It got approved Friday after we'd left work so we had to wait till this morning to get it out.

If anyone is still having crashes please let us know. Hopefully they'll be very rare now!
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  #125  
Old 06-11-2012, 11:41 AM
SSquared SSquared is offline
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Thank you for adding the save game! Can't wait to try this out again. I had put it on hold until I could save my game.
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  #126  
Old 06-12-2012, 06:37 AM
Lord Zimoa Lord Zimoa is offline
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It would be cool if we could get some feedback if the patch helped to kill some of the rare bugs some of you suffered and if the save game options are working properly?

Thanks guys,

Tim aka LZ
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  #127  
Old 06-12-2012, 07:45 AM
Jambo Jambo is offline
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I've had a couple of occurrences where a reloaded conquest game hasn't ended up with me getting a green flag when I subsequently won the map. Don't know if it's regularly reproducible yet.

Difficulty levels are better though I still would rather have been able to select the map difficulty in the conquest games, just like we can select AI difficulty. The only level worth playing is the level 5 so that narrows is down to only one map.

Any eta on multiplayer? That's where this game wold truly shine.
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  #128  
Old 06-13-2012, 01:27 PM
JammaTal JammaTal is offline
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Quote:
Originally Posted by Jambo View Post
I've had a couple of occurrences where a reloaded conquest game hasn't ended up with me getting a green flag when I subsequently won the map. Don't know if it's regularly reproducible

Any eta on multiplayer? That's where this game wold truly shine.
the same for me. resumed game did not get me the green flag when won.
multiplayer: boy, that would be GREAT!
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  #129  
Old 06-14-2012, 11:42 AM
Slitherine Iain Slitherine Iain is offline
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OK thanks for the feedback - is anyone having crashes still?
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  #130  
Old 06-14-2012, 12:05 PM
SSquared SSquared is offline
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I started a game the other night, but have not got back to it. I will try and get more playing time in tonight and will report if I get any crashes.
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