Originally Posted by Gabrien
See, but to get someone to buy it and play it, the people selling the game need to meet certain minimal efforts, one of which is legibly communicating with their potential customers. Which by the way, also, might give the impression that they care about their product and how it's perceived, which in turn might instill some buyer confidence instead of achieving the opposite effect. The responses in this thread are a reflection of the impression this release has created. It's quite a negative impression which clearly won't result in sales, and the developers have no one but themselves to blame.
See, Gabe is simply explaining Marketing 101 to you and as most of us agree, if it's done like that, a red flag goes up in your brain and tells you to beware. What else is sub-par here? Lots of times first impressions can make a sale and draw interest, or achieve the opposite effect completely, as he stated. Works that way, and that's what we've been seeing a lot of.