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  #31  
Old 06-13-2012, 12:21 AM
GloBaller GloBaller is offline
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Will there be game center multiplayer rather than co-op in the future after the game is released? Or any other game modes planned? This game looks Magical by the way! Great job I love the style of the creatures
  #32  
Old 06-20-2012, 09:20 AM
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Kikekun Kikekun is offline
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Quote:
Originally Posted by GloBaller View Post
Will there be game center multiplayer rather than co-op in the future after the game is released? Or any other game modes planned? This game looks Magical by the way! Great job I love the style of the creatures
Sorry for the late reply...We´ve been in the middle of an office move during the last few days.
Yes, there will be Coop and Player VS Player Modes through Game Center and gPumpkin, the new service from Gala Pocket.

The game is out in Spain, by the way! We chose to release the game here first just in case there are still minor bugs or little things to correct. It´s a HUGE game and we need to be sure everything works fine before the worldwide release, which is coming soon!

Last edited by Kikekun; 06-20-2012 at 03:54 PM..
  #33  
Old 06-20-2012, 12:49 PM
GloBaller GloBaller is offline
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Quote:
Originally Posted by Kikekun View Post
Sorry for the late reply...We´ve been in the middle of an office mode during the last few days.
Yes, there will be Coop and Player VS Player Modes through Game Center and gPumpkin, the new service from Gala Pocket.

The game is out in Spain, by the way! We choose to release the game here first just in case there are still minor bugs or little things to correct. It´s a HUGE game and we need to be sure everything works fine before the worldwide release, which is coming soon!
SWEET! how big is the game? I can't wait for this to release btw
  #34  
Old 06-20-2012, 03:52 PM
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Kikekun Kikekun is offline
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Originally Posted by GloBaller View Post
SWEET! how big is the game? I can't wait for this to release btw
Well, it weights more than 360 megs and packs around 20 hours of gameplay
That's the single player mode only.
  #35  
Old 06-20-2012, 07:58 PM
GloBaller GloBaller is offline
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Quote:
Originally Posted by Kikekun View Post
Well, it weights more than 360 megs and packs around 20 hours of gameplay
That's the single player mode only.
Holy snot!
  #36  
Old 07-17-2012, 01:48 PM
Delusionaltool Delusionaltool is offline
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is this being released soon? i really want to play this game looks killer...

whats release date supposed to be? and is it universal? wanna play this on my ipad for sure.
  #37  
Old 07-19-2012, 02:36 PM
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Kikekun Kikekun is offline
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Originally Posted by Delusionaltool View Post
is this being released soon? i really want to play this game looks killer...

whats release date supposed to be? and is it universal? wanna play this on my ipad for sure.
Sorry for taking a while to answer.
Yes, it is Universal with iPad Retina support.

We are working hard in releasing the game as soon as possible. Believe me we dream about the day you guys have the game in your devices ...haha. Because the Coop Multiplayer is taking a bit too much to make (remember we always do things with the highest quality in mind) and we wanted to release the Coop together with the Single Player Mode on the Worldwide release, we decided it is maybe wiser to release the single player mode first sooner and then release the Coop and PvP Modes as updates later. We are right now adding a new power-up that will take some days to implement and test properly, but after that we´ll send it to Apple for review.
I´ll keep the updates on this thread coming!

Thank you very much for your patience
  #38  
Old 07-19-2012, 02:48 PM
Delusionaltool Delusionaltool is offline
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Quote:
Originally Posted by Kikekun View Post
Sorry for taking a while to answer.
Yes, it is Universal with iPad Retina support.

We are working hard in releasing the game as soon as possible. Believe me we dream about the day you guys have the game in your devices ...haha. Because the Coop Multiplayer is taking a bit too much to make (remember we always do things with the highest quality in mind) and we wanted to release the Coop together with the Single Player Mode on the Worldwide release, we decided it is maybe wiser to release the single player mode first sooner and then release the Coop and PvP Modes as updates later. We are right now adding a new power-up that will take some days to implement and test properly, but after that we´ll send it to Apple for review.
I´ll keep the updates on this thread coming!

Thank you very much for your patience
AWESOME!!!! i cant wait and congrats on the award nomination.
  #39  
Old 07-19-2012, 02:59 PM
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Kikekun Kikekun is offline
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Thanks!
We won one of these little guys

  #40  
Old 07-20-2012, 08:24 PM
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Kikekun Kikekun is offline
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And another photo of the team (all except one who could not make it in time to the ceremony) receiving the award for Best Mobile Game.
And yeah, that's Bungie's founder Alex Seropian (now on Industrial Toys) right there giving us the award


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