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#1181
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Sounds good. Let's see if we can make it at 9. We may have to reconnect a few times before the game can be set up.
There are 3 ways to make such a score table. Perfect run Take note of the score while making a perfect run. I usually make some mistakes early on and so couldn't make such a table. I got interrupted by a Game Center invite when I was aiming for a perfect score last time (I haven't tried to do that for a while, given the time constraints). ramonnoodles29 may have some idea on it. Count the number of mutants Make a full recording of the gameplay and try not to shoot off-screen, then count the number of each type of mutants in each wave in the 3-hour playback and calculate with the score reference. Also account for the ordering in the first 3 waves, where Scary Guns has his figure: 58,913. So start counting from the 4th wave. This is some time consuming task and I do not plan to work on that yet. Ask the developer They should know this very well, at least they would have information about the number and type of mutants in each wave. Maybe doing so will save some time, but as far as I know, they are now very busy. |
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#1182
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Quote:
Quote:
![]() ![]() DBC |
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#1183
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This game make me remember the times when I was playing Desperados
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#1184
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Hi everyone,
I'm really happy to announce that we are finalizing an update for Bullet Time HD. It should be around in two-three weeks depending on Apple approval process. We are solving a number of old bugs, Contaminator on Hell, Unshootable Caterpillars etc. We are also adding a couple of other surprises. Thanks for your patience guys, your dedication to Bullet Time has been amazing! |
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#1185
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![]() Ohmygawdohmygawdohmygawdohmygawdohmygawd... Have I ever told you how much I love "surprises?" ![]() DBC |
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#1186
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As to the surprises, my only hope is that some spiders HAVE NOT BEEN ADDED to waves 19 and 20 of the MP
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#1187
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![]() As to the Spiders? Again, totally agree. FWIW, I don't think it's likely, because it would alter the leaderboards dramatically...DBC |
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#1188
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DBC, didnt get a good rifle yet...used the crystals to get the Dust Devil Armor. Havent had the time to play for more than a few minutes the past week.
. I need to step up my gear score before I co op with you legends. . Definately don't want to bring the team down in the later waves. Scary Guns...got the invite too late. I greatly appreciate the invite and look forward to playing with you guys. . This Saturday 4pm eastern time onward...I'll be available to play. If anyone wants to. ![]() ![]() This is one game I Will Never delete. Why would anyone delete Bullet Time HD? I love the game and I always will!
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#1189
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If the update will be ready within the next 2-3 weeks I suppose that it is too late, but you might consider to revisit the crystal dropping rate of Chapter 3. IMMO it makes little sense that the rate of Chapter 3 is, by far, lower than that of Chapter 2 considering, however, that Chapter 3 is more difficult (also by far) than Chapter 2. ![]() I am not suggesting to decrease the rate of Chapter 2, but to substantially increase the rate of Chapter 3. ![]() And for the same token, I offer you two additional suggestions: 1) In Campaign, it might be fair to link the crystal dropping rate to the gear used by the player. It does not seem logical rewarding with the same number of crystals two players, one Passing Chapter 2 on Hell Mode with Paladin mask/armor/pants + Nine Inch/Phoenix and the other completing the same task with Shaman armor/pants + Bullseye/Scorcher. 2) It might be a good idea to create a crystal/silver conversion system. Sometimes one gets hundreds of thousands of useless silvers who might have a better use if transformed into crystals ... ![]() Again, congratulations for your great work! ![]() ![]()
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#1190
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it would be just a matter of doubling the dose ...
Last edited by Menipo; 06-22-2012 at 04:36 AM.. |
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