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View Poll Results: Old-school RPGs like "Dungeon Master" are:
Awesome, I can't get enough of them! 112 62.22%
Alright, I can take them or leave them. 44 24.44%
Dead, modern RPGs are far better. 20 11.11%
Who cares; all RPGs suck. 4 2.22%
Voters: 180. You may not vote on this poll

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  #31  
Old 07-03-2012, 10:16 PM
master lee master lee is online now
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This Game getting better and better its week.

Looking forward!!!
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  #32  
Old 07-04-2012, 11:16 AM
recninja recninja is offline
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This game looks pretty sweet. Any chance for me to get some press coverage on the game?
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  #33  
Old 07-20-2012, 01:26 AM
LazyGamer LazyGamer is offline
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The characters again don't really seem to fit.

Free roaming is great!

Last edited by LazyGamer; 07-20-2012 at 01:32 AM..
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  #34  
Old 07-20-2012, 02:23 AM
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geppetto geppetto is offline
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Yep - all the inhabitants of Coldfire Keep are of the wandering variety! They may even have some interesting little behaviours... more on that once I've successfully implemented it though
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  #35  
Old 07-20-2012, 02:50 AM
LazyGamer LazyGamer is offline
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Quote:
Originally Posted by geppetto View Post
Yep - all the inhabitants of Coldfire Keep are of the wandering variety! They may even have some interesting little behaviours... more on that once I've successfully implemented it though
OK, so this is on my list. But please, please use the power of testflight this time or at least have the game played by a dozen people before release. Nothing against hunger mechanics in general, but only if it is implemented without being a game breaker.

Last edited by LazyGamer; 07-20-2012 at 03:01 AM..
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  #36  
Old 07-20-2012, 02:55 AM
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geppetto geppetto is offline
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Quote:
Originally Posted by LazyGamer View Post
OK, so this is on my list. But please, please use the power of testflight this time or at least have the game played by at least a dozen people before release. Nothing against hunger mechanics in general, but only if it is implemented without being a game breaker.
Trust me, there will be plenty of folks testing the game once it gets closer to its final structure. Balance is definitely always first and foremost in my mind whenever I sit down to work on the systems for the game.

The hunger mechanic shouldn't be an issue. I've come up with a couple of ways the ensure that food is always available... even if you have to make a little effort to get hold of it sometimes.
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  #37  
Old 09-24-2012, 08:02 AM
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geppetto geppetto is offline
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It's been a while since I updated this thread so I just thought I'd drop some new screenshots to assure everyone that progress is definitely being made.

Development is progressing well and the depths of Coldfire Keep are really starting to take shape...















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  #38  
Old 09-24-2012, 08:11 AM
squarezero squarezero is offline
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That's actually looking pretty great. Any sense when we will get to see this in motion?
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  #39  
Old 09-24-2012, 08:20 AM
TakenXXDeadly TakenXXDeadly is offline
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I like the look of this game, and I will definitely check around for this game, but I have to say I like modern RPGs much better.
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  #40  
Old 09-24-2012, 08:21 AM
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geppetto geppetto is offline
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Quote:
Originally Posted by squarezero View Post
That's actually looking pretty great. Any sense when we will get to see this in motion?
Thanks! I'll be putting together a new teaser in the not too distant future.

At this stage I should be done with the game late 2012/very early 2013... but we shall see how that goes.
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