★ TouchArcade needs your help. Click here to support us on Patreon.

Joe Danger Touch (Hello Games)

Prev Previous Post   Next Post Next
07-05-2012, 08:59 AM
Joined: Jul 2012
Posts: 11
Joe Danger Touch (Hello Games)

Hello from HelloGames!
Iím super excited to be able post Joe Danger for iOS on TouchArcade. I canít tell how it feels like to press that post button, Iíve been staring at it for hours

Joe Danger was originally a game made by me and three friends who created Hello Games. It released first on PSN and then XBLA where it was super successful, and itís probably the best thing Iíve ever done.

After that finished, I started playing around with iPhone development in my spare time, making demos and having fun. Stevie Burgess (who is nervously sat beside me) was a good friend who had left Frontier, where he was Designer on LostWinds. He started working on it in his spare time, then it became full time, and then one day we realised we were both making Joe Danger for iOS!

I've included a little FAQ in this post, but if thereís anything Iíve missed or anything you would like to know about the game, please please do ask

What is Joe Danger Touch?
60fps, super responsive, arcade-stunt-race-em-up, built from the ground up FOR iOS using a gesture based control system (not a virtual joystick, or tilt).

What does it look like?

When can I get it?
We're working super hard for an autumn release

Will it run on my iDevice?
Hope so! We are developing the game to run super well on the following devices;
iPhone 3GS
iPod (3rd Gen),
new iPad

Is it going to be universal?
Yup! We like universal apps.

Retina display support?
Absolutely. Not up-scaled or anything. It looks so lovely and crisp.

Stevie and I are going to be anxiously sat in this thread waiting for your reaction, hoping for difficult questions

You can follow us on Twitter, or check our Blog for updates...