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  #101  
Old 07-04-2012, 05:24 AM
megasiech megasiech is offline
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iPad 2, iOS 4.x
 
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Quote:
Originally Posted by zombiesmoke View Post
Are there different control schemes?
Tapping and swiping your fingers directly on enemies is as terrible as it sounds.
yes many gamers (like me) wont a virtual Joystick for Action Adventures !..the game looks Amazing ..i hope its open walking
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  #102  
Old 07-05-2012, 12:48 PM
professorzu professorzu is offline
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Quote:
Originally Posted by zombiesmoke View Post
Are there different control schemes?
Tapping and swiping your fingers directly on enemies is as terrible as it sounds.
Everyone that has played it so far loves the controls. Curious to know what other control schemes do you invision though? Examples?
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  #103  
Old 07-05-2012, 01:07 PM
professorzu professorzu is offline
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Quote:
Originally Posted by valdeto View Post
Can we use other weapons? The only weapon i see from the video and screenshots is the pistol with a knife
Definitely. They might make it into launch but most likely v1.1. What additional weapons did you have in mind?
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  #104  
Old 07-05-2012, 01:29 PM
valdeto valdeto is offline
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Quote:
Originally Posted by professorzu View Post
Definitely. They might make it into launch but most likely v1.1. What additional weapons did you have in mind?
Weapons such as these in Gameloft's game Six-Guns - different pistols, shotguns etc. See this link: http://sixguns.wikia.com/wiki/Weapons
As I see from your post in v1.0 we can use only the pistol with knife and after v1.1 release we can use another weapons?
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  #105  
Old 07-05-2012, 02:11 PM
professorzu professorzu is offline
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Quote:
Originally Posted by valdeto View Post
Weapons such as these in Gameloft's game Six-Guns - different pistols, shotguns etc. See this link: http://sixguns.wikia.com/wiki/Weapons
As I see from your post in v1.0 we can use only the pistol with knife and after v1.1 release we can use another weapons?
Gotcha. Ours will look a little better than those

But yes heavier, more damage weapons will be in the mix after v1.
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  #106  
Old 07-05-2012, 02:25 PM
valdeto valdeto is offline
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Quote:
Originally Posted by professorzu View Post
Gotcha. Ours will look a little better than those

But yes heavier, more damage weapons will be in the mix after v1.
OK. When we can expect the game, maybe the end of summer(august, september)?
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  #107  
Old 07-05-2012, 03:24 PM
professorzu professorzu is offline
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Quote:
Originally Posted by valdeto View Post
OK. When we can expect the game, maybe the end of summer(august, september)?
Yes, end of summer is the best timeframe I can give right now. It is very close...excited to get it in some Touch Arcade users hands!

Last edited by professorzu; 07-05-2012 at 03:25 PM.. Reason: Additions
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  #108  
Old 07-05-2012, 08:11 PM
Ausar Ausar is offline
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i'm really looking forward dont know why but i love the art desing but yes like megasiech said a virtual pad and some action buttons to use the sword, another to use the gun but anyway still the tap to go there and here and slide attacks are going to change my desire for this one
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  #109  
Old 07-05-2012, 11:56 PM
professorzu professorzu is offline
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Quote:
Originally Posted by Ausar View Post
i'm really looking forward dont know why but i love the art desing but yes like megasiech said a virtual pad and some action buttons to use the sword, another to use the gun but anyway still the tap to go there and here and slide attacks are going to change my desire for this one
They way the attack and combo system are built, on-screen buttons just don't work. Like I mentioned before, the controls are great...you won't be disappointed.
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  #110  
Old 07-06-2012, 04:26 PM
AlexsIpad AlexsIpad is offline
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I won't mind too much if it is, but I hope it's not like infinity blade controls where you tap and watch them walk, I just think that gets very boring and repetitive very quickly. Also, will it be able to run on my iPad 1 in the first place??
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