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#101
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yes many gamers (like me) wont a virtual Joystick for Action Adventures !..the game looks Amazing ..i hope its open walking
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#102
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Everyone that has played it so far loves the controls. Curious to know what other control schemes do you invision though? Examples?
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#103
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Definitely. They might make it into launch but most likely v1.1. What additional weapons did you have in mind?
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#104
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Quote:
As I see from your post in v1.0 we can use only the pistol with knife and after v1.1 release we can use another weapons? |
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#105
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Quote:
![]() But yes heavier, more damage weapons will be in the mix after v1. |
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#106
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OK. When we can expect the game, maybe the end of summer(august, september)?
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#107
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Yes, end of summer is the best timeframe I can give right now. It is very close...excited to get it in some Touch Arcade users hands!
Last edited by professorzu; 07-05-2012 at 03:25 PM.. Reason: Additions |
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#108
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i'm really looking forward dont know why but i love the art desing but yes like megasiech said a virtual pad and some action buttons to use the sword, another to use the gun but anyway still the tap to go there and here and slide attacks are going to change my desire for this one
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#109
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Quote:
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#110
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I won't mind too much if it is, but I hope it's not like infinity blade controls where you tap and watch them walk, I just think that gets very boring and repetitive very quickly. Also, will it be able to run on my iPad 1 in the first place??
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