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  #4541  
Old 07-10-2012, 10:27 PM
wolowizard wolowizard is offline
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Join Date: Jul 2012
Posts: 38
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Quote:
Originally Posted by Wicked8146 View Post
I am level 16 and I think I have reached the end of my fun with the game. I can now travel from LA to Beijing (not in one trip obviously). I don't need any more airports, money, or bux. I could just hoard money but to what end? Essentially Pocket Planes has become like a Tomagotchi pet, just chirping at me with those little red numbers in the corner of the app. I think I might be done.
I'm feeling similarly. I still keep some flights going, have vague interest in upgrading my planes, and will probably go all in for a special event rare plane if I see another. But whatever magic had me completely entralled the first 10 levels has been steadily falling over the next five. I think it's just become apparent that the only obstacle to bux/coins is time. And it's gotten to where unlocking new planes has become slow enough, even though I have plenty of bux saved up, that it's harder to plug on for the next one.

In some ways it seems like a bad design. Because other than the first few levels I don't think more bux/coins would benefit me significantly since I'm level-locked from better planes anyway. Once I got past level five, I lost all temptation of spending real money, though I do believe the game itself has earned it. I dunno, just rambling I guess. Still an amazing amount of fun for a whole lot of hours.
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  #4542  
Old 07-10-2012, 10:36 PM
Pezmage Pezmage is offline
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iPod Touch (4th Gen), iOS 5.x
 
Join Date: May 2012
Location: Bay Area, California
Posts: 229
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Quote:
Originally Posted by alshain49 View Post
Here's a breakdown of all the planes' marginal profit/mi and marginal profit/hr. Someone's probably posted something similar, but I spent an afternoon on this and figured I might as well post it anyway in case anyone finds it useful.

These profit numbers fall out of the expense expression at http://pocketplaneswiki.com/Flight_Economics. I made a couple of assumptions about user behavior that may not be useful for everyone. First, that all planes with capacity from 2–6 (up to the AeroEagle, basically) are flying with the 1.25 bonus multiplier in effect, and that anything larger is being used primarily to shuttle transfers. I haven't even gotten to Class 3 planes yet, so that might not be a realistic assumption for everyone's style of play. And second, I assumed all planes were at a level 3 weight reduction, which I approximated with a weight multiplier of 0.84 in my spreadsheet (the game only displays the weight to the nearest 1/10th of a ton and the rounding doesn't always seem consistent).

I certainly don't have all of my planes at level 3 weight upgrades, but I eventually hope to, so in a sense, the spreadsheet reflects the choices necessary to build my idealized fleet, at some point in the future.

If you find it useful, you can RT it at https://twitter.com/alshain/status/222878876680990720...otherwise, I'm sure it'll get buried in this thread.
Damn cool spreadsheet! I'd like to see a marginal profit per bitizen on each plane too if you think that would be an easy number to get out of your figures!
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  #4543  
Old 07-10-2012, 11:39 PM
alshain49 alshain49 is offline
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iPhone 4, iOS 5.x
 
Join Date: Jul 2012
Posts: 5
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Quote:
Originally Posted by Pezmage View Post
Damn cool spreadsheet! I'd like to see a marginal profit per bitizen on each plane too if you think that would be an easy number to get out of your figures!
Hmm, well, you can't get a meaningful expression for purely marginal profit/bitizen out of the algebra, but I can just normalize the $/mi and $/hr values by the carrying capacity—is that what you meant?

I'm not even sure what that would mean though...the resulting expression still depends on the number of passengers itself (in this case, the maximum capacity)...so I guess it's a measure of how important it is to get the last seat on the plane filled?
Attached Images
File Type: png profit normalized per bitizen.png (50.9 KB, 8 views)
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  #4544  
Old 07-10-2012, 11:45 PM
KitFisto22 KitFisto22 is offline
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Join Date: Jun 2012
Posts: 307
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Why do people literally praise the Sea Knight? Whats so special about it?
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  #4545  
Old 07-11-2012, 12:07 AM
huntermaclean huntermaclean is offline
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iPhone 4S, iOS 5.x
 
Join Date: Apr 2011
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Quote:
Originally Posted by KitFisto22 View Post
Why do people literally praise the Sea Knight? Whats so special about it?
It's not great really, just a collectors item. Honestly it just sits in my hangar unless I need it for class 1 special event.
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  #4546  
Old 07-11-2012, 01:58 AM
alshain49 alshain49 is offline
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Quote:
Originally Posted by KitFisto22 View Post
Why do people literally praise the Sea Knight? Whats so special about it?
Well, by my calculations, it's the 5th most profitable plane in the game by profit/mile (large capacity and it's so slow it burns less fuel), better than any Class 2 plane. So if you're playing in short bursts during your commute, get your planes sent off, and then come back later after they've all landed, it's one of the most profitable planes out there. Same goes for the blimp...

Last edited by alshain49; 07-11-2012 at 02:01 AM..
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  #4547  
Old 07-11-2012, 01:58 AM
TheRustySnowman TheRustySnowman is offline
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iPad 2, iOS 5.x
 
Join Date: Jun 2012
Posts: 15
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Quote:
Originally Posted by KitFisto22 View Post
Why do people literally praise the Sea Knight? Whats so special about it?
Well its the largest capacity class 1 aircraft. In general that might not be useful but for events it can be helpful. But yes mostly it's about the rarity.
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  #4548  
Old 07-11-2012, 07:02 AM
Pocketplanegod97 Pocketplanegod97 is offline
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Join Date: Jul 2012
Posts: 72
Default Suggestions on what I should do next?

So I completly rethought my whole strategie

I am currently level 23
Airline value of almost 3 mil.
My average daily Revenue is about 312k (kinda low for my level right?)
I am using 11 out of 26 airports.


Current route L.A. to Tokyo (making stops at NY, London, and Tehran)
My feeder cities are Bejiing and Shanghai feeding Tokyo with L.A jobs (I know it's back feeding I just don't know what's better to back feed or lose the amount of money from sending Bejiing jobs instead.) My feeder cities in North America is Honolulu it obviouslly feeds Tokyo jobs to LA (wondering if I should get another feeder city because Layovers aren't filling as fast and I waste a lot of time waiting for jobs because I have no layovers)

My Tokyo airport constantly has layovers I don't need to worry about Tokyo but LA never have layovers :/ (BTW is Nimblebit going to raise the amount of layovers in one city? I could really use that for my Tokyo airport my feeder planes are always waiting for my jobber planes to pick up some layovers so I can deliver more layovers to Tokyo.)

My feeder planes are currently 2 Aeroeagles P and 2 Aeroeagles C (one of each on either side)( should I change my feeder planes to something else? Like Aeroeagle M?) My Jobber planes are Sequoia M's I have 4 of them moving the jobs to their destination all have upgraded weight all of the way but no range upgrades yet... (should I do range upgrades? I really don't need it.. For now atleast)


Suggestions on what I should do next anyone???
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  #4549  
Old 07-11-2012, 07:38 AM
Axelbond Axelbond is offline
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iPhone 4, iOS 5.x
 
Join Date: Jun 2012
Location: Sweden
Posts: 23
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hi, i have played for about 3 weeks or more on iphone but now i have started on ipad too but it can´t connect, on the ipad i must start over at lvl 1 but im still on lvl 13 on my iphone, i have used same email and password on gamecenter. is this a problem or does it happen this?
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  #4550  
Old 07-11-2012, 08:14 AM
Pezmage Pezmage is offline
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iPod Touch (4th Gen), iOS 5.x
 
Join Date: May 2012
Location: Bay Area, California
Posts: 229
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Quote:
Originally Posted by Pocketplanegod97 View Post
So I completly rethought my whole strategie

I am currently level 23
Airline value of almost 3 mil.
My average daily Revenue is about 312k (kinda low for my level right?)
I am using 11 out of 26 airports.


Current route L.A. to Tokyo (making stops at NY, London, and Tehran)
My feeder cities are Bejiing and Shanghai feeding Tokyo with L.A jobs (I know it's back feeding I just don't know what's better to back feed or lose the amount of money from sending Bejiing jobs instead.) My feeder cities in North America is Honolulu it obviouslly feeds Tokyo jobs to LA (wondering if I should get another feeder city because Layovers aren't filling as fast and I waste a lot of time waiting for jobs because I have no layovers)

My Tokyo airport constantly has layovers I don't need to worry about Tokyo but LA never have layovers :/ (BTW is Nimblebit going to raise the amount of layovers in one city? I could really use that for my Tokyo airport my feeder planes are always waiting for my jobber planes to pick up some layovers so I can deliver more layovers to Tokyo.)

My feeder planes are currently 2 Aeroeagles P and 2 Aeroeagles C (one of each on either side)( should I change my feeder planes to something else? Like Aeroeagle M?) My Jobber planes are Sequoia M's I have 4 of them moving the jobs to their destination all have upgraded weight all of the way but no range upgrades yet... (should I do range upgrades? I really don't need it.. For now atleast)


Suggestions on what I should do next anyone???
I would suggest switching your route from L.A. to Tokyo to N.Y. to Beijing. Feed Beijing with Tokyo and feed N.Y. with L.A. I would also recommend opening Chicago to feed N.Y., but L.A. is going to feed better than Honolulu, in my experience Honolulu is a terrible feeder city.
I would switch the eagles to Ms, that way you can move them easier. Right now you can't really move a single M from Asia to North America (which I would suggest if N.A. is always layover-empty and Asia is always layover full).
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