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  #11  
Old 07-10-2012, 02:07 PM
undeadcow undeadcow is online now
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Quote:
Originally Posted by Darth Ronfar View Post
Check out my thread, top 5 hidden gems for alot of good(though kinda old) ones...
Link?
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  #12  
Old 07-10-2012, 03:17 PM
Tannorexic Tannorexic is offline
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Mine are all puzzle games:

I agree with grooh,
Also:
Qink (similar set up as zen bound, rotate a 3d shape, and add colored paper to the folds to make the same cube that's displayed in the top corner, gets challenging in the later levels)
Frankenword (new word game that's hidden at the moment but I think it'll be known soonish it's free too)
Tractor trails (sort of like a maze game, but more puzzle-ey, casual and fun)
Wriggle (one of my favorites of all time- unique concept and extremely addictive, rearrange the worms so the blue worm can acess the exit. Plays much cunner than it sounds - try the lite)
Zen puzzle garden - you have to make sure the entire sand garden has been raked but you cannot cross over previously raked paths or get stuck in a corner or against a rock.)
Droopy blocks- (unique concept- kinda like a puzzleish twister, a jelly block appears and you have to transform it's shape into the correct one by using vacuums on each side of the screen, very fun and real time)
Puzzle of the dead- people compare it to the lolo game for nintendo, sort of similar to sokoban puzzles, but better and contains more items like water and stepping stones, enemies, boss fights, etc)
Happy stretch (kind of a colorbind clone, but it's still very fun to play, more simplified version of colorbind FREE)
Twingo (one of my favorite games of all time, shame it hasn't been updated. when you control one guy, his twin follows suit, you must get the two twins to the exit while not falling off any ledges)
Penguin patrol (very awesome free puzzle game that had me hooked for hours, basically those games where once you stand on a tile, that tile breaks/disappears, but much more in depth and polished, and much more to do, like saving different types of penguins that require different strategies. FREE)
Drag the rope- kinda like those games where you have to draw a shape without lifting the pen.. But with rope, and more fun!)
Chute- there's a similar game called ant bowling on another platform (PC or nintendo?) it's basically a bunch of dominoes that you have to knock over using logic, you have a bunch of different dominoes to choose from that do different things, you have to work out where to put each domino to make them all fall correctly)
Toast the chicken-you have to set a fire somewhere on the tile grid, then each step you take the fire spreads an extra tile, the fire keeps spreading until the chicken/s get "toasted" or, subsequently, you get fired)
Bobby carrot forever (quite a popular series back in the day..its a really beautiful setting.. The graphics are absolutely gorgeous and retro like nintendo, like the good old days, then basically you wonder around (like a platformer) and you have to collect all the carrots,then get to the warp gate to get to the next level, of course things aremt that easy, the carrots can often be quite hard to get, you have to use tractors to run over speed gates to crash and break rocks, you have to change currents of the water then ride on a Lilly pad to get across to an island to get some carrots, you have to manipulate fans to blown the clouds in certain directions so you can walk over them, etc)
Chubby bunny- another walk on a tile to make it break type game, like penguin patrol, a more simplified version.
Colorbind (one of the most unique and clever games I've ever played, there's a lite version, basically there's a bunch of colored ribbons, then there's a bunch of colored dots, you must get each colored ribbon to each colored dot, so the ribbons all weave around each other in a beautiful, art like fashion. Ribbons can over lap, but onky once, and only if they cross over like a + sign. Really a wonderful game. I am still in awe at it's beauty and uniqueness.
Joining hands- another one of my favorites, basically there is a board with spaces, each space can hold one monster, you have to move the monsters around in a fashion so they will all hold hands, each monster has different hands, the basic green peablin is the easiest to make hold hands as his hands rotate around by themselves to grab any hand within one space, but the other guys aren't so helpful, some are emos and refuse to hood anyone's hand, they must be 2 spaces away from everyone else, octopuses have clicks and will onky hold hands with other octopi, yellow guys will only put their hands in a locked direction, etc)
Had alot of enjoyment playing this one. I think it's definitely in my top 3 favorites.

Some of these got some press when they were fist released: ie twingo, joining hands, and colorbind, etc
But a few weeks after release, it almost seems like they drop off the face of the AppStore never to be seen again..slowly declining their way off the charts, and then sucked up into a black hole.
It makes me sad to see this happen so much, it really disappoints me that apple don't have some sort of hall of fame for actual good games.
I wish apple would make a quality controlled area of the AppStore, like "all time featured puzzle games" (and other catorgories too) where you'll find every puzzle game that's every been featured, hence good quality, and they'd get alot more sales and revenue too.if all these good games could actually be found, other than the search engine) then maybe they would have a better shot at success.. The casual crowd don't often browse forums or review sites, so once a game is off the charts or featured lists, its basically invisible.


The games I listed are all top quality, highly polished, extremely fun games that probably didn't even make their production costs back in revenue.

Last edited by Tannorexic; 07-10-2012 at 03:46 PM..
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  #13  
Old 07-10-2012, 03:44 PM
Human X Human X is offline
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Quote:
Originally Posted by Meccanismo_25 View Post
Human X, I play Gua-Le-Ni too.
What's your NON-FICTION score?

Does it pay to size beasts down to feed them butts or do you stick stably to four-module-beasts as long as you can?
My best non-fiction score is 1,982 and I'm 16th on the GC leaderboard. I can't believe I found another Gua-Le-Nier There are only 165 of us left in the wild. I usually stay with four-module beasts as they get me the most points, but when they get too fast, I usually shrink them back to three modules and feed them butts when I am ready to mutate back to four modules. It just depends on how fast you want the game to go.
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  #14  
Old 07-10-2012, 04:06 PM
Human X Human X is offline
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Thanks everyone for your suggestions. It will take me a long time to play through them all. Tannorexic, I have downloaded Colorbind along with a few others and they are great. It's good that these games are finally getting some publicity.
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  #15  
Old 07-11-2012, 02:02 AM
Meccanismo_25 Meccanismo_25 is offline
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Quote:
Originally Posted by Human X View Post
My best non-fiction score is 1,982 and I'm 16th on the GC leaderboard. I can't believe I found another Gua-Le-Nier There are only 165 of us left in the wild. I usually stay with four-module beasts as they get me the most points, but when they get too fast, I usually shrink them back to three modules and feed them butts when I am ready to mutate back to four modules. It just depends on how fast you want the game to go.
Ah, I am around 15k at the moment.
I am not sure if we are talking about feeding butts in the same terms, especially seeing your score. Maybe you're thinking of the alien gunk?
I like the game a lot, full of little secrets.
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  #16  
Old 07-11-2012, 02:34 AM
Human X Human X is offline
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Quote:
Originally Posted by Meccanismo_25 View Post
Ah, I am around 15k at the moment.
I am not sure if we are talking about feeding butts in the same terms, especially seeing your score. Maybe you're thinking of the alien gunk?
I like the game a lot, full of little secrets.
I mean that after I feed them the alien gunk, I feed them their butts to increase their score (30% more for each beast). And yes, I agree, it is an incredible game.
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