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#11
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I used iShowU + Simulator too but my results are quite 'choppy'
![]() Some time ago I tested the Elegato 'Game Capture HD' box. They sell it as a game recording device for the Playstation and XBox 360. It is a box with an HDMI input+output and a USB port. You connect the iPad ( via the Apple HDMI adapter ) to the HDMI input and connect the USB port to the Mac. The recording software records the iPad screen. I used my MacBook Air to test it ( which is a little below the recommended hardware specs ) but the results are promising ( 720p, good frame rate and quality ). Will test it with 1080p when I have the time. The box is very handy but quite expensive - nevertheless I wish I had it two month ago. Would have saved me a lots of time
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#12
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On our Macs we use ScreenFlow when recording our game from Unity. It allows us to crop the size of the video and remove the cursor as well. If you visit the Wizard Ops website you can see our main trailer which used ScreenFlow to capture the gameplay (not going to post the trailer here because I don't want to spam this thread with videos).
The major drawback is that it's not really cheap but you can download it from the Mac Store if you have any extra iTunes gift cards laying around. |
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#13
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Quote:
, here is a link to this article:-=Agnes=- |
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#14
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The past week I've tried to learn about as much as I could about video capture of apps to make a simple youtube video
Recording the simulator on my mac: Quicktime: Slow's simulator performance, occasional artifacts when uploading to youtube, if the resolution wasn't high enough I couldn't get 720p to work on youtube. don't bother Free Screenflow: Great performance, a tiny bit sluggish with Retina simulator, great features and easy to use, $99 (not cheap) Recording off of device (no jailbreaking of devices) Reflection: Amazing, took me 1 minute to set up the airplay thing will pop up only after you launch reflection. Faster than capturing off my simulator (but no mouse cursor depending on if you want that) $14 bucks cheap! get it! (make sure your mac and iOS device are next to your wifi, sound lag will happen if the connection isn't optimal) Mac only Elgato: If I had money sitting around I'd get this. PC/Mac USB and portable. It's supposed to be the best solution $180 Last edited by RebelBinary; 07-21-2012 at 12:24 PM.. |
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#15
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I know this is a bit of overkill, but when I only had a slow laptop to work with, it chugged and spluttered if I tried to capture video. To overcome this, I simply ran the (deterministic) program once, recording all input, then ran it a second time, replaying the inputs and writing out screenshots for every frame. Then I simply compiled the screenshots into a video.
I also recorded the audio from the first playthrough and attached it to the video at the end. It worked well. I'm not saying this is something you should do, I just thought I'd mention it in case it gives people ideas in similar situations. |
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#16
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We bought this card to capture HD footage and never looked back: http://www.avermedia.com/avertv/Prod...il.aspx?Id=565
Not expensive at all and easy to use: http://www.youtube.com/watch?v=z_UYUwzVXmg |
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#17
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