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  #271  
Old 07-18-2012, 12:01 AM
weedeatinflyincougar weedeatinflyincougar is offline
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iPod Touch (5th Gen), iOS 6.x
 
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Quote:
Originally Posted by yongkykun View Post
Speaking of Chrono Trigger, the sound turns off and on by itself over a period of time. I use snes a.d.x +, does it also happen with snes9x?

Edit: nvm. Tried it and it works better than snes adx+ without the sound issue. Though the sound quality is a tad better on snes adx+. What annoys me is that I bought the iOS version and the game simply looks and plays better with emulator!
I fixed the sound issue by turning on automatic frame skips. Try that and see if it helps.
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  #272  
Old 07-18-2012, 08:17 AM
dappa dappa is offline
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iPhone 3GS, iOS 5.x
 
Join Date: Dec 2011
Posts: 19
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Quote:
Originally Posted by weedeatinflyincougar View Post
I fixed the sound issue by turning on automatic frame skips. Try that and see if it helps.
I once tried snes adx on various games, I had all kinds of issues e.g the game sometimes ran to fast and the sound was all over the place or it lagged like a bitch, especially the sound on some games.

Chrono trigger works fine on snes 9x and chrono trigger : crimson echoes works fine too on snes9x, i've never tried the ios version.
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  #273  
Old 07-20-2012, 09:51 PM
drfaygo drfaygo is offline
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iPhone 4, OS 4.x
 
Join Date: Sep 2010
Posts: 126
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Quote:
Originally Posted by dappa View Post
I once tried snes adx on various games, I had all kinds of issues e.g the game sometimes ran to fast and the sound was all over the place or it lagged like a bitch, especially the sound on some games.

Chrono trigger works fine on snes 9x and chrono trigger : crimson echoes works fine too on snes9x, i've never tried the ios version.
Does anyone else notice controller lag when using the classic controller (pro) in every .emu app? Is there a solution or does that just need to be improved upon, because there's no controller lag(or very, very little?) in iFBA.
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  #274  
Old 07-21-2012, 01:15 AM
Badtz Badtz is offline
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iPad (3rd Gen), iOS 5.x
 
Join Date: Aug 2011
Posts: 104
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No CCP lag here whatsoever, the controls are very precise and responsive.
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  #275  
Old 07-24-2012, 08:33 AM
zergslayer69 zergslayer69 is offline
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iPad (4th Gen), iOS 6.x
 
Join Date: Apr 2010
Posts: 684
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Is there a list of games that don't work? Seems like everything plays fine but yoshi's island doesn't work.
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  #276  
Old 07-24-2012, 05:31 PM
devensega devensega is offline
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iPad (4th Gen), iOS 6.x
 
Join Date: Feb 2011
Posts: 612
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Quote:
Originally Posted by zergslayer69 View Post
Is there a list of games that don't work? Seems like everything plays fine but yoshi's island doesn't work.
Just played Yoshi's island after your post. It works fine mate, check your rom. Unless you played longer than me, I did three levels.
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  #277  
Old 07-29-2012, 06:40 PM
drfaygo drfaygo is offline
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iPhone 4, OS 4.x
 
Join Date: Sep 2010
Posts: 126
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Quote:
Originally Posted by drfaygo View Post
Does anyone else notice controller lag when using the classic controller (pro) in every .emu app? Is there a solution or does that just need to be improved upon, because there's no controller lag(or very, very little?) in iFBA.
input lag improved upon! in 1.4.31 release!

Code:
  • Added sound buffer size option to control worst case audio latency. Lower values decrease sound lag but increase chance of audio skipping. Especially useful for making music/rhythm games more precise. Supported on Android 2.3+, iOS, & WebOS.
  • GBA: Minor speed optimizations
  • iOS: Lowered average audio latency to 6-8 frames (about a 2x improvement)
Playing rhythm tengoku 100% now! That and many other games! This is a great update!
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  #278  
Old 08-04-2012, 07:25 PM
dakidbanks dakidbanks is offline
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iPhone 4S, iOS 5.x
 
Join Date: Jan 2012
Posts: 37
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Simple question..


if I want to use my Wiimote to play my games, can I use the Wiimote by itself or do I have to buy the classic controller to hook up to it? Thanks in advance to whoever answers
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  #279  
Old 08-04-2012, 07:31 PM
Mojo2000 Mojo2000 is offline
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iPad 2, iOS 5.x
 
Join Date: Apr 2012
Posts: 46
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Quote:
Originally Posted by dakidbanks View Post
if I want to use my Wiimote to play my games, can I use the Wiimote by itself or do I have to buy the classic controller to hook up to it? Thanks in advance to whoever answers
You do not have to add the CC or CCP to it, but I think it vastly improves the experience. After all, the WiiMote was not natively designed to work the best in horizontal position...

EDIT: BTW the WiiMote by itself lacks the number buttons found on the CC...
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  #280  
Old 08-05-2012, 10:44 PM
dakidbanks dakidbanks is offline
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iPhone 4S, iOS 5.x
 
Join Date: Jan 2012
Posts: 37
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Quote:
Originally Posted by Mojo2000 View Post
You do not have to add the CC or CCP to it, but I think it vastly improves the experience. After all, the WiiMote was not natively designed to work the best in horizontal position...

EDIT: BTW the WiiMote by itself lacks the number buttons found on the CC...
I hit the scan for Wiimote option and it says BTstack failed on or something what does that mean?
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