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#481
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I have all the towers here is how I would rank them (on a 5 point scale)
Bold Towers are strongly recommended. my rating - name(cost)(dps)(range diameter)(damage area) - notes 5 - Gatling Tower(5/4/4)(35/70/105)(5)(single) - necessary to start a match 2 - Glue Tower(10/5/5)(40/60/75)(5)(single) - Good Cheap slowdown 2 - Missile Tower(20/15/15)(75/150/225)(7)(splash) - Good Range, but I like shorter range more dos around ice towers. 3 - Flamethrower(50/40/40)(300/600/900)(5)(splash) - Good Crowd Control, useless one you get Radiation Tower 4 - Tesla Tower(70/50/50)(700/1400/2100)(50)(single) - Great to kill those Flying clones 2 - Hive Tower(35/25/25)(150/300/450)(7)(splash) - See Missile Tower 2 - Laser Tower(40/30/30)(125/250/450)(line)(5 horizontal/vertical only) - Worthless compared to plasma tower 3 - Oil Tower(20/10/10)(40/50/60)(splash)(5) - Slowdown, a touch better than glue 5 - Plasma Tower(60/45/45)(150/300/450)(7)(line shoots when hit with plasma tower) - make sure they line up for double damage. If they are on opposite sides of the board they NEVER stop shooting! 3 - Pyro Tower(90/70/70)(366/733/1100)(5)(area) - Great, but for the cost I prefer other towers 4 - Spark Tower(30/20/20)(160/320/480)(3square)(area) - Cheap clone killing en mass. 5 - Railgun(120/90/90)(850/1700/2550)(12-3center)(splash) - Very expensive but necessary when going for 10 hour games. 3 - Mine Tower(110/80/80)(1500/3000/4500 per bomb)(3square)(bombs) - Very Fun but there are better towers. 5 - Radiation Tower(70/55/55)(300/600/850)(5)(area) - Best Mass Killer Available 3 - Nuke Tower(120/90/90)(280/560/840)(10-5center)(splash) - Railgun is way better 5 - Ice Tower(15/10/10)(45/60/70)(3)(area) - Slowdown King 1 - Link Tower(45/35/35)(1400/2400/3600)(middle square)(one shot) - They cost so much and look cool, but they don't live up to the cost. You need at least two to even start using these. 4 - Gas Tower(40/30/30)(120/240/360)(5)(area) - Better range and more expensive than the spark tower. Spark wins if you can line up the clones. 3 - Plague Tower(55/40/40)(100/200/300)(5)(lasting) - Fun way to kill, but there are better towers. 4 - Power Tower(65/80/100)(+/++/+++strength)(3square)(area) - I am not sure what multiplier these are, but if you got the $$ these things increase DPS, use them in the long games. |
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#482
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#483
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Does anyone know where the Bad Day Blimps are? I thought it was at Bizaare Bazaar and went to complete it again but they aren't there :/ Just one more to get 20/20.
EDIT: nevermind found it at curious gorge. Last edited by TicTac; 08-01-2012 at 06:18 AM.. |
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#484
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I just wanted to share my strategy for this map in heroic difficulty with you as it worked quite well. I used a combination of rail and mine towers and ice towers for slow down. The horizontal line of mines really worked well for the planes/copters as well as for the walking fieldrunners as all had to pass them.
My initial setup sucked though as I lost 13 hearts in the first 40 rounds. Then I did not loose a single one until round approx. 870. From there on, on a specific pattern a single flying transporter could pass through. I did not use items or air strikes later on as I left the device running for many many hours to finally complete the game. During the last 650 rounds or something like that, I did not change a single tower in the setup so I didn't have to pay attention. It simply takes way too long for the round to complete later on. |
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#485
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Can someone just teach me how to beat the puzzles and mine mode? I will never understand these and I just want more stars for the new towers
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#486
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Use the pause button and watch the path the clone will take when you drop your towers. Play on easy, the puzzle games are all pretty much the same except that hard gives you less room for error. Once you try them on easy just make less mistakes :-) on hard
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#487
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i do the pause "trick" if that can be called that. i need some strats or something. I understand some levels start off only one laser, than progress as it gives you a little more money to place more towers. i'm still confused though - are you required to sell earlier towers to gain more money? or are you supposed to use timing at all? or just place down towers and watch till the end of the round? |
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#488
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#489
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Pardon my paraphrasing, but your last paragraph says "everyone paid for the game, so everyone should have access to all the content regardless of their skill level." This is an interesting point, but I'd have to disagree. Like most good games, each level and each difficulty setting is designed to make you a better player, so you can play harder levels on harder difficulties. If someone doesn't want to spend the time learning how to play the game, they probably won't really appreciate the rewards for more difficult unlocks. Just giving those away doesn't feel right... When you beat a game on the hardest difficulty setting, when you spend the time mastering the game to get all those stars, you deserve some exclusive reward, right? Or am I wrong? Your thoughts would genuinely be appreciated ![]() Quote:
Gotta get this patch out ASAP. Increasing the accessibility will hopefully go a long way towards this, and future updates should add awesome improvements to the game as well. Very exciting stuff, but time is of the essence.That said, a podcast or livestream would only take a half hour, so it wouldn't really interfere with our work load. Plus, people on our team enjoy this sort of thing - happy people do better, faster work ![]() Quote:
As a few folks have mentioned, Universal will not be happening (lots of reasons - ultimately, the game will be better for it). However, we're adding iCloud support so you can transfer your game saves etc between the two versions. Additionally, you can expect the pricing for the iPad version to be competitive - if the combined cost of both versions is equal to what would have been the price for a universal build, everyone wins I don't want to kick the hornets nest, but everyone should feel free to poke holes in this strategy. We have absolutely nothing to hide and appreciate fans interested in helping us do more to meet their needs!Quote:
http://forums.toucharcade.com/showthread.php?t=145493 Let me know if you guys have any other questions, comments, or concerns! |
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#490
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Thanks for lengthy response message. When could we expect the patch? I play through the crashes, but it can be a little irritating that the crash pushes me multiple rounds back once I load the game back up.
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