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#81
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I have tried for about an hour. Probably half my deaths worth on WORLD D4.
I would really like to see some developers beat their own levels sometime. With eyeball AI as sketchy as this is, it's a crap shoot whether you make it anywhere in that level. Twitch based precision platforming on a touch base device is tough enough to execute (League of Evil and Mos Speedrun are a lot easier with physical controls I guarantee) but when you introduce a random factor in shoddy AI timing, the fun and difficulty curve is out the window. Looks like I'll be staying at 49. |
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#82
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Quote:
I've gotten feedback from a few places that the enemies at the end of the game feel too random, and it's something that I may alter somewhat in a future update. As always, thanks for the feedback! |
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#83
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Quote:
.That said, I agree that randomness is a bad thing. The shooting enemies do so on a fixed timer, and aim where they think you are going to be. Naturally when the AI is guessing there is going to be some randomness (the frame rate lagging is certainly making this worse), but it could definitely be better. |
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#84
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Still crashing for me... When do you think this update will go live?
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#85
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I wish I knew. It's been a week since I submitted it, so based on how long it took last time I am hoping this week sometime, but I couldn't say for sure.
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#86
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Sorry for the sourness in my "critique". Thanks for taking it the way it was meant to be; that being constructive and not derogatory.
It has been a fun game, until I hit a wall. Last edited by taylorbarclay; 08-07-2012 at 12:37 AM.. |
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#87
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Any news on the update? Its still crashing for me on the loading screens.
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#88
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Unfortunately not.
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#89
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Same here. Crashfest.
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#90
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I was wondering about the update with GameCenter and fixes, its been along time since it was submitted to Apple, maybe it has been rejected and re-submitted? Hope its here soon
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