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#71
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I suppose the one thing I would like to see would be to have a summary of enemies killed, coins collected, secrets found, etc. on the pause or map screen for each level. There have been a few times that I've spent my time exploring a level and think I've found absolutely everything so I ended it only to find that I still came up short. I wouldn't have ended the level if I had known that...
And that may actually be a purposeful design decision to entice even more replays and exporation but I don't really know. All I know is that I simply cannot get enough of this game
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#72
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Quote:
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#73
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Quote:
That aside, this is really a fantastic game and hope it doesn't get overlooked when GOTY lists come out. |
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#74
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I see your points. But careful looking at the map and the fact each area (between checkpoints) is of a good size that careful exploration shouldn't be an issue.
You have to admit, 4-stars comes with a great feeling of accomplishment. I also get so much joy just from the gameplay that replays have never bothered me (yet). What I'd love to see are opacity options for the buttons so I can dim them down so they aren't as obvious over the amazing environments. Really though so much in Glowfish is done just right. I've never played a game where I've wanted to slow down and really savor every screen. Easily the best buck I've ever spent on my iPhone. |
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#75
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Here is a SUPER informative and helpful post by Twiegp in the HD version thread:
Quote:
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#76
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I have yet to find it hard to realize what it takes to get 4-stars. I like the fact that everything ISN'T spelled out for the player but if one looks closely there are subtle clues.
Excellent game. Superb. |
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#77
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I never heard about this game, and only learned of it yesterday from Lightopus being compared to it in some ways.
From what I can gather, Glowfish has a story and a progression arc (working through different levels), and you can actually complete the game? Is this true? I ask because I keep reading review tidbits that say things like: You swirl him around the inky depths on a permanent rescue mission which reads to me as if it's an endless runner/score chaser. I hope that's not the case! |
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#78
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Yeah, it's level based... Its a pure exploration game, that yes, you can finish =o)
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#79
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Man... I come back to this game every now and then ever since it launched and I *still* haven't finished it! So many levels, each one so well done and absolutely gorgeous. This game is one of the best deals on the app store, just amazing.
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#80
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I'm loving Glowfish, but I'm even more impressed with how this looks on the iPad with the HD version! I had been playing Glowfish at 2X mode, on my iPad, but with the sale I finally bit for the HD version too, and wow, I would've signed on a lot sooner if I'd known it looks that good on a retina iPad. What a great, tense, yet relaxing battle and exploration game!
Last edited by dclose; 08-08-2012 at 02:17 PM.. |
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