Gamasutra posted this blog entry on this on their front page. It's a discussion of our experience with Google Play and the iOS App Store. New developers might find it interesting if they are planning to dip their toes into the Google Play store:
http://www.gamasutra.com/blogs/LinhN...PostMortem.php
Some of our findings: players are willing to spend $7.99 on the Google Play store for a quality game experience which belies the claim that rampant piracy makes it impossible to sell anything other than free or cheap games there.