
08-12-2012, 01:07 PM
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Moderator
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Join Date: Dec 2008
Location: Salem, Massachusetts, USA
Posts: 10,464
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Quote:
Originally Posted by JoshCM
First I should say this game is not Aralon 2, nor was it intended to be.
Ravensword has been and will always be more of an actiony rpg than Aralon.
For instance, shooting the bow in first person will require some 'aim' on your part, you can't just shoot an enemy from far away locked and always hit.
So in answer to your question about the combat, its more hack n' slash, combo style attacks, z targeting akin to Zelda.
Ravensword 2 doesn't have skill trees, it has talents which are in a sense like perks that can be leveled up, for magic, combat, as well as physical attributes.
Ravensword 2's magic is derived from a rune system, the same as the original Ravensword (except that we have added a few new runes with interesting powers)
Yes we have real-time shadows on anything iPad 2 or 4s and up.
Yes we support Retina.
We have as many enemies as Aralon, and the world is probably about the same size as Aralon, possibly larger (we're not entirely finished yet)
We will have voice acting on the main quest line NPC's.
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Thanks for stepping in, Josh  .
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