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  #701  
Old 09-02-2012, 03:59 AM
robiow robiow is offline
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iPhone 4, OS 4.x
 
Join Date: Nov 2010
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Quote:
Originally Posted by mrmajestic View Post
Same here. Immediately when I saw the "no string" bug I stepped away from the game, reading here that a fix was on its way. And now that I run the update as soon as it was available - I'm actually punished for it? Umm... devs, please give me my 5000 gold or restore my old game from before the bug. You messed up, not me. Thanks in advance.

Yup, same here please. Don't screw me over twice
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  #702  
Old 09-02-2012, 07:01 AM
19_josh_91 19_josh_91 is offline
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Updated mine
Mines fine.

This game is a gem, truly an original title with a huge amount of depth and future potential, please allow it to reach potential and support it.

They messed up. But in a time when game companies get shut down every week, we need these underrated gems to stand out!
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  #703  
Old 09-02-2012, 07:35 AM
tripleeyedsnake tripleeyedsnake is offline
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iPad 2, iOS 5.x
 
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Quote:
Originally Posted by 19_josh_91 View Post
They messed up. But in a time when game companies get shut down every week, we need these underrated gems to stand out!
You are right, I totally appreciate such companies and the devs efforts. I just wish things had been (even) more transparent in our communication in here and in the app store. That would definitely had helped to avoid disappointment.

I don't see all this too negative. People complaining seem frustrating to the devs but they are proof that a lot of players actually care about the game. They are emotional about it, which is a good sign. The worst thing to happen would have been everyone just deleting it.

Now for future updates, here is what I still miss:

- in the screen "do you want to save that field" and "buy 3 more moves for the mine" I want to see how many coins I actually have to ease that decision.

- the same screens should be transparent or offer a button "see current field", to make sure I can check the layout before I decide to continue. It is important to me to see where the 3 pieces of coal are before I decide to buy 3 more moves.

- In fact it would be good to see how many coins I have in almost every screen, especially during instabuy.

- it would be great if I can move buildings. Doesn't sound logical, since in real life once it's built it stands where it is. But while testing where I want to build a hut I accidentally double dapped and the hut was built in a place where I didn't want it. It would be über-cool if buildings can be moved afterwards. As in re-arranging apps on your home screen: a long push and they stars wobbling, which is when we can move them the way we want.
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  #704  
Old 09-02-2012, 09:36 AM
SkyMuffin SkyMuffin is offline
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iPad 2, iOS 5.x
 
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i'm just astounded at the people in this thread. i mean I waited months for Dungeons of Dredmor to get its save-eating bugs fixed. twice.

no big deal, just add this game to your appshopper list and when it updates then you can try again. go find something else to play in the meantime...it's not hard.
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  #705  
Old 09-02-2012, 09:50 AM
Royce Royce is offline
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iPad mini
 
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Posts: 2,284
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Have the devs responded to the issue of people who had no bug before the update losing their game, and being unable to start a new one after the update? I'm a bit scared to update since the iTunes reviews show a lot of people who didn't even have no string lost their saves and can't restart, and a couple members here posted the same experience with the update.
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  #706  
Old 09-02-2012, 10:09 AM
joehunt joehunt is offline
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iPad (3rd Gen)
 
Join Date: Sep 2008
Posts: 282
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Quote:
Originally Posted by Royce View Post
Have the devs responded to the issue of people who had no bug before the update losing their game, and being unable to start a new one after the update? I'm a bit scared to update since the iTunes reviews show a lot of people who didn't even have no string lost their saves and can't restart, and a couple members here posted the same experience with the update.
I did not have the bug (I stopped playing the game waiting for the fix) and just updated through iTunes on my PC. No problems at all and I received the 5K coins.
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  #707  
Old 09-02-2012, 10:31 AM
andsoitgoes andsoitgoes is offline
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iPad (4th Gen), iOS 6.x
 
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Location: Surrey (Vancouver), BC - Canada
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Quote:
Originally Posted by S.I.D. CrAzY View Post
This is how I'm picturing some of the people on this thread, judging by their responses after(and before) the update:




iOS gaming is serious business.
I actually needed a shot of adrenaline I was so rage after finding this out. I'd have posted sooner but I needed a quadruple bypass due to all my pent up strea and nerd rage...

Quote:
Originally Posted by tripleeyedsnake View Post
You are right, I totally appreciate such companies and the devs efforts. I just wish things had been (even) more transparent in our communication in here and in the app store. That would definitely had helped to avoid disappointment.

I don't see all this too negative. People complaining seem frustrating to the devs but they are proof that a lot of players actually care about the game. They are emotional about it, which is a good sign. The worst thing to happen would have been everyone just deleting it.
This is my biggest issue. I see a game that had promise to become a monster on the app store. It's match 3 meets triple town meets Kairosoft. It has oh so much potential and I was jumping with joy when I discovered it and started playing it. I buy lots of games that sit and die, but this was one I was genuinely excited about.

So to have things bungled every step of the way is simply ridiculous. Any number of steps and measures as a good faith gesture would have been enough for a lot more understanding on many of our parts. But each step of the way it's been mistake upon mistake upon mistake.

And I'll take this forum as an opportunity to voice my feelings. It's here for that. Believe it or not I was not exploding with rage as I typed that. I was far from happy, but I also was a thousand leagues away from screaming out loud and throwing my phone against a brick wall. I'll speak my mind those times it's needed, and I won't apologize about articulating what I think many people are feeling.

And I stress, had this been handled differently, at least from a communication level, many of these concerns wouldn't have been stated. But I experience the bug, wait and wait for a supposed rush updated, see the developers neglect to inform potential new buyers about a very common issue, then once the update hits have it not work and all the promises get tossed out the window, it's crazy to not bring that forth and ask the developers to answer for that.
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  #708  
Old 09-02-2012, 10:45 AM
Royce Royce is offline
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iPad mini
 
Join Date: Mar 2011
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Quote:
Originally Posted by bramblett05 View Post
I don't have my coins how do you get them?
See here

Quote:
Originally Posted by ArsThanea View Post
Guys,

For those with NO STRING bug - as I wrote before. If you have NO STRING alert or blank name of your village in the main screen, reset game & start new one. Do that BEFORE installing update. After building market money should arrive. If you have already market built - money should appear at first visit in village.
@andsoitgoes: I completely get what you're saying.this game had huge potential and it's amazing to see how a bit of failed communication and some unfortunate mistakes can turn the whole thing so negative. The biggest surprise to me is that Chillingo was involved with this. They have a ton of games, some I love, some I don't care for, but the one thing they all have in common is a degree of polish and reliability. I always assumed they were somehow involved in QC for their releases since they always seem to put out very professional seeming releases from indie devs. I feel bad for AT and the situation they're in but I also feel bad for Chillingo and hope this hasn't tarnished their reputation too much.

Anyway, for my part, I'm waiting a bit longer to update just in case this lost progress for people without the no string bug is a new issue that the devs haven't discovered yet. Of course in the meantime, I might get hit with the no string bug

Last edited by Royce; 09-02-2012 at 10:52 AM..
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  #709  
Old 09-02-2012, 10:53 AM
andsoitgoes andsoitgoes is offline
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iPad (4th Gen), iOS 6.x
 
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Location: Surrey (Vancouver), BC - Canada
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Seriously? They put that VITAL information into the thread here but not in the iTunes update? /facepalm

I'm sure everyone experiencing this problem visited these forums before updating. You honestly couldn't have just put that in the iTunes update description? Instead you said "Update and you'll get coins!". Mo, Larry and Shemp.
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  #710  
Old 09-02-2012, 10:53 AM
Graftopo Graftopo is offline
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iPhone 3G, iOS 4.x
 
Join Date: Aug 2012
Posts: 22
Default Game Impressions

Hmm Looks like we have an interesting game here...

As i have seen from the YouTube videos, it look fun and it has nice graphics!

I think i will buy it now!
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