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#71
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k... this one, and then one more...
Is there any chance we could get Joypad support?? I'd love to be able to play this on my iPad using my iPod as the controller... |
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#72
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Game's on sale for free permanently.
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#73
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Since when? I have iTunes open as we speak and it's showing 2 versions, one paid and a seperate free version.
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#74
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Quote:
The free version has ALL the full content, just with ads in the menu screens. The paid version removes all the ads.
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#75
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Any plans to add widescreen support?
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#76
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Its been over 1,5 years since the original release of the game. And the free version is close to 500,000 downloads! So I'll use this success as opportunity to create a sequel.
There is only one thing I am not certain about at the moment: Would you guys like to see a "scrolling" game like mario, or should I stick to the "one screen" mechanics? |
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#77
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I'd love to see another 'traditional' platformer - especially with the engine that you've got running BlooKid now. But I really think that sticking to the 'one screen' levels would keep your game one that stands out...
Then again - I guess if I wanted to have more of the 'one screen' play from the original - I could just replay the original... Which I actually do intend to do next month, after I get my iPhone 5 - so... I'm with Ninjackid - any plans for widescreen support when/if you take out OpenFeint? ** edit - just looked at the most recent update, and it seems you've already removed OF - sorry bout that. I haven't updated my games in about 2 months - so I had no clue. =oP Anywho... yeah... sorry __and thanks for the PM info. =oD |
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#78
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