If you are referring to Deaden, the answer is no. The hiatus ended up not being temporary and the team has now spread across the globe with only Berni and myself remaining. We still have all the code to Deaden and the intent to one day release it, but I will probably need the go-ahead from the old team that they are ok if I bring other talent onto the project. Then we will develop it further than what we had originally intended. Deaden is an interesting concept and I do still hope to put it out there some day.
But this is all speculation and future-talk - the reality is that Broken Kings right now is very busy developing our newest title, Castle Conflict 2, which is going to be the biggest thing we have ever done and probably also the most polished. We have a few other games we've talked about doing post-CC2 (Deaden among them) but right now we are very focussed on making CC2 as good as we can. So until CC2 is out there, and we have learned from it, we're not saying for sure on anything.
(Don't worry - unlike Deaden, the business model behind CC2 is much more sturdy. I am consulting during 9-5 hours and using the funds from that to pay for CC2, so we actually have money to ensure that development need not stop. )