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  #61  
Old 08-31-2012, 07:25 PM
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DylanNagel DylanNagel is offline
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Apple's servers were unavailable most of today, but I finally managed to submit the update! I'll let you guys know when it's approved.
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  #62  
Old 08-31-2012, 07:35 PM
Exact-Psience Exact-Psience is offline
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Great news. Great support from the dev! Appreciate what you do Dylan!
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  #63  
Old 09-03-2012, 10:05 AM
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DylanNagel DylanNagel is offline
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Cheers Exact-Psience!


No news on the update yet I'm afraid, but I do have another 3 promo codes to give away. Just send me a PM or a message at dylan@dwarfquestgame.com , and I'll pick the winners at random at the end of the day.
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  #64  
Old 09-08-2012, 02:54 PM
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DylanNagel DylanNagel is offline
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Happy Dwarf Quest II anniversary, everyone! The second installment of the original trilogy was released exactly 20 years ago, only two weeks after part I.

And in a very kind twist of fate, update 1.1 just got approved!



Once again, here are the most important improvements:
  • You can now buy extra Battle Cards at altars for 300 gold apiece
  • Fixed minotaur / lever bug: should you die in this room, you will spawn outside and can try again
  • Added Restart Level option for when you're stuck (shouldn't happen anymore from now on) or want to try again using different tactics
  • Improved overall collision detection for all levels
  • Bigger collision box for the dwarf, meaning no more misclicks during combat
  • Active Battle Card effects are displayed on screen, just below your healthbar

Thank you for your continued support!
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  #65  
Old 09-08-2012, 06:31 PM
MidianGTX MidianGTX is offline
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iPad (3rd Gen), iOS 7.x
 
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I might just have to check this out as part of my big iPad strategy games hunt.
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  #66  
Old 09-08-2012, 08:01 PM
araczynski araczynski is offline
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iPad (4th Gen), iOS 6.x
 
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thanks for the update!
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  #67  
Old 09-09-2012, 05:10 AM
Razorhead Razorhead is offline
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Don't know if this was intentional or not, but you don't get to restart a level with Your Health restored. This bites since i'm stuck on the level with the minotaur and almost no health (and no shrines In sight.)

UPDATE:

Just Found a Shrine, and bought some health Scrolls.

But i'm still getting my A.. kicked by the Minotaur.

Last edited by Razorhead; 09-10-2012 at 04:46 AM.. Reason: Update.
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  #68  
Old 09-09-2012, 07:58 AM
Oscar Streaker Oscar Streaker is offline
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iPad 2, iOS 5.x
 
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Eh... Your map tables are broken. I've encountered multiple instances of the wrong room, or no room (player runs off the edge of the screen) being displayed on exit. The map/rooms are too out of sync where I am to continue.

Last edited by Oscar Streaker; 09-09-2012 at 08:13 AM..
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  #69  
Old 09-11-2012, 04:10 AM
LazyGamer LazyGamer is offline
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iPad 2, OS 4.x
 
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Played after update and enjoyed it, balance was OK, maybe a little easy now.

Took me about 90min to finish (probably 2 hours exploring also the last open rooms), too little for $2.99 IMO, easily enough for $0.99 sales price.

Didn't feel much like a roguelike to me, which I found positive. Encountered no bugs. Liked the simple graphics which were easily diverse enough for the short playtime, a little more story and real puzzles would help.

4 of 5 stars from me.

Last edited by LazyGamer; 09-11-2012 at 04:13 AM..
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  #70  
Old 09-18-2012, 05:11 AM
Donald Donald is offline
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Concept is very nice of this game. I like this game so much.
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