Originally Posted by september
There's two versions of Babel Rising 3D on Google Play, one is ad supported and has. "!" after it's name, the other is x5 the price of the iOS version and it still sounds like you have to pay to progress through the game.
The whole daily goal rewards, watching adverts for coins reminds me of when I bought Dead Trigger and felt duped. I nearly bought this after playing the PS3 demo, so glad I didn't now. This sort of model needs to die, either it's freemium or it's a paid app, I have no respect for companies that try to sell you a freemium game no matter how little the asking price.
Still, it's free at the moment so rant aside it is worth at least checking out.
Without delving too far off topic, yeah, it definitely seems to be a model born out of desperation, but I don't think it's one with a long life expectancy. As iOS gamers, we're quick to learn that these types of games will be free soon enough, and so many of us don't bother paying for them when they first release. That's further exacerbated by the fact that we know that a lot of these games we would pay for will later be changed into something else that will make the game less enjoyable for us. It's a shortsighted approach by publishers who are focused on making money, rather than good games. Sure, we all gotta eat, but if you're a game maker, you should be focused on making a great product.