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App description: One of the Best iPhone and iPad Games of 2012: Action- TouchArcade

Pocket Tactics' Action Game of the Year!

God of Blades now fills your iPhone 5 screen with gorgeous, sword-swinging pulp fantasy!

5/5 TouchArcade!
"The tortured, veiny world the art conjures and the surreal music it uses to bolster its paranoid sci-fi vibe are both riveting aspects that suck you into a surreal universe and doesn't let go."

8/10 Edge Magazine!
"God Of Blades enhances its glorious alien bloodshed with lavish presentation that blends the pulp sensibilities of paperback fantasy novels with the bizarre visions found on prog rock album covers."

4.5/5 148 Apps!
"Theres nothing quite like it on the App Store, and it's fun to boot. All hail God of Blades!"

5/5/ AppSpy!
"...there's not an inch of this game that isn't dripping with a strangely appealing other-worldly sheen."

A love-song to pulp fantasy tales of yore, 70s synth-prog-landscape oddities, and forgotten places, God of Blades is a gorgeous, visceral sidescrolling physics-based sword-fighting adventure.

See the trailer at http://www.whitewhalegames.com

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Praise for God of Blades:

Cripes. So many reasons to like this. The pulpy sci fi narrative, the prog rock lettering and album art backdrops, the spectral swordsmen and the fearsome sense of connection. God of Blades is pretty much glorious, basically. - Christian Donlan, Hookshot Inc.

...we were reminded of Shadow of the Beast for some reason probably because of the music and the setting... thats a very good thing.- Chris Priestman, IndieGameMag

The White Whale Games crew has gone above and beyond demonstrating their devotion to stories and literature, and [Loreseeker] is one of the most creative and brilliant ways they could have possibly conceived to get people to go to those incredible repositories of human knowledge known as libraries. - Brad Hilderbrand, Gamezebo

With their upcoming title God of Blades, the small indie developer has created an intriguing mashup of iOS genres. - A.T. Faust III, AppAdvice.com

God of Blades is dripping with style - Jim Squires, Gamezebo

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The dead king rises! Become a spectral warrior who has returned to defend his planet against a rampaging doom-cult and the devouring touch of the cosmic horrors they serve. Wrenching this world from the grasp of oblivion, the Nameless King wields phantom blades forged from the legends and heritage of a dying world.

Raise your blade, and rush into the darkness!

FEATURES:

BATTLE ACROSS AN ALIEN WORLD

- 10 Breathtaking, handcrafted environments (Retina display supported!) and art inspired by pulp novel covers, classic RPG modules, and 1970s rock
- Extensive Campaign mode includes gorgeous cinematics and an epic story in the tradition of fantasy sagas past.

WIELD A GODLIKE ARSENAL

- An array of unlockable weapons, each with a unique look, feel, power, and history learn their tales and develop your own fighting strategies. Banish your enemies to other dimensions, cover them in flames, slow time to achieve impossible blows, summon raging storms, coat them in soul-devouring worms and more!
- Addictive, emergent, physics-driven combat makes every duel uniqueshatter weapons, armor, and send your foes flying. No two duels are the same.

A WAR THAT NEVER ENDS

- Climb the leaderboards! Eternal mode offers white-knuckle survival gameplay- how long can you last the different warriors that comprise the void-crazed horde?
- Pit your swordfighting prowess against the monstrous Voidchosenprocedurally generated master warriors.

STUNNING SOUNDTRACK

- Stellar aural experience, featuring tremendous sound design, and an album-length score reminiscent of 60s/70s fantasy and horror films

EXPLORE YOUR WORLD, CHALLENGE THE DARKNESS

- Unlock select weapons by visiting real world libraries, using our innovative feature, Loreseeker.

Sanuku's comments:




09-26-2012, 05:07 AM
#2
Joined: Jul 2012
Location: Philippines
Posts: 1,273
Oh yeah,I've been waiting for this..Waiting for sanuku's game impression videos..hehe ..

09-26-2012, 05:27 AM
#3
Joined: Aug 2009
Location: NYC, New York. USA
Posts: 2,122
Just read there are unlocks led by visiting a real world library. Interested to see how that works. Is there gc achievements and are there physical controls or swipe?

Game Center I.D- Fastbridge

Twitch TV Channel Name- Donafello
09-26-2012, 05:56 AM
#4
Joined: Jul 2011
Location: Boston,MA
Posts: 1,089
Instabuy
09-26-2012, 06:09 AM
#5
Joined: Jun 2009
Posts: 11,623
Before someone ask the Question:

09-26-2012, 06:16 AM
#6
Joined: Jan 2012
Location: Philippines
Posts: 20,124
Instabuy. This looks like the "running version" of Infinite Warrior. Nonetheless, still instabuy in all levels.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
09-26-2012, 06:17 AM
#7
Joined: Jan 2012
Location: Philippines
Posts: 20,124
Quote:
Originally Posted by Alister View Post
Oh yeah,I've been waiting for this..Waiting for sanuku's game impression videos..hehe ..
There's already a TA Plays video if you're itchin to see one.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
09-26-2012, 06:36 AM
#8
Joined: Sep 2011
Posts: 627
Watched that TA video, there seems to only be one attacking move? The potential for at least 4 moves and a Super move is lost.

Oh well I'll still buy it because it looks awesome.
09-26-2012, 06:53 AM
#9
Absolutely love its weird & unique art style. First purchase tonight.

{ Permanently addicted to: 868-HACK }
I perform. Therefore I am. You should book me.
..::: METROCCOLIS :::..
09-26-2012, 08:59 AM
#10
Does anyone know if there are any kind of defensive maneuvers, alternate approaches to combat, or anything that breaks the apparent monotony of endlessly swiping to perform a few attacks over and over?

Towards the end of the gameplay trailer, when the nameless king fights the boss, he falls back in what might just be a parry or a block, but also possibly just a half-realized upwards swing. Here's to hope of the former.

Former editor in chief of teknikapan.se (due for an eventual relaunch)
Vocalist of Neverlast
Game Center/OpenFeint/Plus+/[insert arbitrary game network, online character or multiplayer account here]: Ayjona