★ TouchArcade needs your help. Click here to support us on Patreon.

Coaster Crazy (By Frontier Developments)

09-27-2012, 06:52 AM
#11
Quote:
Originally Posted by Bankai44 View Post
So...the question on my mind, after I've built my coaster and take it for a ride/crash it...can I really launch the riders from their seats into the air? lol

Any closer to a release date? Gameplay trailer? Will you need help with any beta testing?

Hi Bankai,

A good question... and yes, you can indeed 'eject' your unfortunate passengers from their seats during the ride, should the mood take you!

We don't have a set in stone release date yet but hopefully we should be able to show you a little more of the game soon.

We are actually just about to go into a closed beta, which people were free to register for over on our forums (http://forums.frontier.co.uk/). Unfortunately the window of time to apply for the beta has already passed, I will make sure to post here if it repoens though.

I can't go too much into details, but if anyone has any questions I'll do my best to answer them for you. Just fire away!
09-27-2012, 07:40 AM
#12
Joined: Dec 2009
Location: With your mom
Posts: 559
Quote:
Originally Posted by Frontier Ashley View Post
Hi Bankai,

A good question... and yes, you can indeed 'eject' your unfortunate passengers from their seats during the ride, should the mood take you!

We don't have a set in stone release date yet but hopefully we should be able to show you a little more of the game soon.

We are actually just about to go into a closed beta, which people were free to register for over on our forums (http://forums.frontier.co.uk/). Unfortunately the window of time to apply for the beta has already passed, I will make sure to post here if it repoens though.

I can't go too much into details, but if anyone has any questions I'll do my best to answer them for you. Just fire away!
Thank you Ashley! That's very exciting to hear you can be cruel to your passsengers...lol. And please do inform us of any news on the release date as well as of any new trailers. It's too bad to hear about the beta, but I understand and if something does change please let me know.


Playing: Happy Street & Pixel People

Beta tested: Pocket Minions, N.Y.Zombies 2 & ORC: Vengeance, Happy Street

09-27-2012, 01:30 PM
#13
Joined: Sep 2012
Location: Florida
Posts: 2
I have a question Ashley and sorry if this was already asked. Will this game be playable on multi devices? I play on my iPhone at work and iPad at home so I wanted to be able to continue from where I left off on one device to the next.
09-27-2012, 01:31 PM
#14
Joined: Dec 2009
Location: With your mom
Posts: 559
Quote:
Originally Posted by N-A-Dream View Post
I have a question Ashley and sorry if this was already asked. Will this game be playable on multi devices? I play on my iPhone at work and iPad at home so I wanted to be able to continue from where I left off on one device to the next.
Very good question, I'd like to know as well.

Playing: Happy Street & Pixel People

Beta tested: Pocket Minions, N.Y.Zombies 2 & ORC: Vengeance, Happy Street
09-28-2012, 03:50 AM
#15
Quote:
Originally Posted by N-A-Dream View Post
I have a question Ashley and sorry if this was already asked. Will this game be playable on multi devices? I play on my iPhone at work and iPad at home so I wanted to be able to continue from where I left off on one device to the next.
Hi Dream,

This feature won't be available for the beta, but it is something that we want to implement before the game is released. I can't give you a 100% definite answer, but as it stands we do plan to allow you to play the same save game over multiple iOS devices.

Last edited by Frontier Ashley; 09-28-2012 at 03:56 AM.
10-17-2012, 06:15 PM
#16
Joined: Oct 2012
Posts: 9
Looks amazing. My question is: Is this game totally grid-free or an option to switch between free-form and snap to grid? Can you construct everything such as the path in free-form like in the coaster track in the trailer? Thank you.
10-18-2012, 08:08 AM
#17
Quote:
Originally Posted by dnekrufi View Post
Looks amazing. My question is: Is this game totally grid-free or an option to switch between free-form and snap to grid? Can you construct everything such as the path in free-form like in the coaster track in the trailer? Thank you.
The default game setting is completely freeform and it works extremely well with the control scheme. There may be an option to add a 'snap-to' grid, but this hasn't been fully decided upon yet.
10-18-2012, 11:37 AM
#18
Joined: Oct 2012
Posts: 9
Thank you Ashley. I really hope there's the one-click button to toggle the grid-snapping for those "gardener" players like me.
11-14-2012, 08:01 AM
#19
New high-res screen shots for you! Release coming very soon...

Screenshots (960 x 640): Click to enlarge


11-14-2012, 08:27 AM
#20
Joined: Dec 2009
Location: With your mom
Posts: 559
Quote:
Originally Posted by Frontier Ashley View Post
New high-res screen shots for you! Release coming very soon...

Screenshots (960 x 640): Click to enlarge


Thanks, looks awesome...can't wait!


Playing: Happy Street & Pixel People

Beta tested: Pocket Minions, N.Y.Zombies 2 & ORC: Vengeance, Happy Street