App description: We believe GAMEPLAY COMES FIRST and everyone enjoys beautiful graphics.

By constantly adding so many features into E.R.A such as a variety of 110 enemies, 4 Hero units with 14 skills, 10 Forces with 8 advanced abilities, epic Boss fights and combination of both open and fixed paths maps, we are desperate to create one of the best TDs in App Store, for a TD fan like you and ourselves.

iPad/iPhone version BOTH FREE for a limited time!
Full Retina support, epic gameplay!

"Super Awesome New TD! " --- squidoo

"Editor's choice, rated A!" --- iReviewT


TD fans review of iPad version

"The best TD game ever made! I adore this game. It's hands down the best TD game ever made, and I've played them all. The game is truly brilliant, beautiful, artistic, and mind-numbingly hard. The levels are clever, and the gameplay amazing and smooth." --- by Erinreid

"Best td game on ipad. Looking for a good td game this is it fun and the upgrades are cool long playability." --- by Nearrry

"The best all around TD. This adventure is incredible. I can't say enough good things about it. Yes, I like it more than Kingdom rush, and right now, possibly more than Fieldrunners and I am a TD fanatic." --- by Cdog47

"Thumbs Up! A must have for defense lovers!! Great gameplay, great eye candy and sound fx!" --- by TexasGal69

"Great game! Great art style, great towers and hero, unlock system, iap for the impatient since casual mode has been a blast." --- by Corani

Future update:
Gameplay Improvement, More Levels and Endless maps


Encounter.Resolve.Ally -- The E.R.A Project
Key Features

40 Levels & an epic finale in Campaign, 45 Levels in Challenge & 9 Levels in Endless mode!
--Including both Fixed-Path and Open-Field maps!
--Battles begin in [Dark Forest] on planets of G581, and continue all the way through to the [Glacial] & mysterious [Mayan], and finally reach the CORE of relentless enemies, a total of *8 series*, and NOT one boring fight!

A staggering variety of 100 Enemies!, 30 unique of them with their own skills that you've never seen before in a defense game.
--Including 8 Space Ships and Submarine, and secret creatures to be discovered!

6 Boss, and one more Ultimate Mega-Boss
--Intense Boss fights, and remember, its not only defense anymore Commander!

10 Forces, with 8 advanced abilities.
--A variety of types with solid upgrading, and each has special ability (to be unlocked) that will significantly help you fight against all sorts of enemies.

4 Heroes, with 11 Abilities, 3 Special Skills
--Teleport Hero wherever you want, and use abilities to control the battle. Hero levels up and unlocks more and more seriously powerful abilities when you progress through Campaign.

3 Modes, including the non-repeating Endless challenge!
--[Campaign]: 3 Difficulty, a variety of gameplay & heaps of fun.
--[Challenge]: Extreme & intense levels that bring gameplay to a whole new level!
--[Endless]: The most challenging mode where almost EVERY wave of enemies is new (not repeated), and compete with players all over the world through Game Center leaderboard.

35 Achievements + E.R.A. Wiki
--Heaps of interesting achievements and background stories for you to check out, plus over 40 tips and hints designed to help you become an expert in no time.

More Features On Their Way
--You can enjoy the game thoroughly without having to buy any IAPs, they are only designed to enable quick access to level-up or Special Skills. And the best of all, we are constantly adding new cool features such as new Endless maps and enemies!


So, Commander, best of luck and we surely hope you enjoy this journey!


Feel free to contact us, we are always here for you:
Email: support@illumesoft.com
Forum: www.illumesoft.com/forum
Website: www.illumesoft.com
Facebook: facebook.com/ERAisHere
Twitter: @eraishere
Weibo: weibo.com/topcreativity

strivemind's comments:




10-10-2012, 11:00 PM
Joined: Feb 2009
Location: Philippines
Posts: 752
Patiently waiting for the Retina update! The gameplay improvement update is very much welcome. Thanks for the continued support to the game.
10-21-2012, 10:47 PM
Challenge mode and update

Quote:
Originally Posted by tabs View Post
Patiently waiting for the Retina update! The gameplay improvement update is very much welcome. Thanks for the continued support to the game.
Retina update requires an extensive amount of work, so, yea, please be patient about it guys

We're now seeing more and more strategy discussion in our own forums, which is quite exciting, please feel free to post your questions there, or here, whichever works for you.

Just a quick question, we are now working on the challenge mode for our next update, and I've asked some gamers about this already,

What would you like to see in the Challenge mode?

So far, we've thought about these, mostly inspired by games like Defense Grid, and other great TDs such as Fieldrunners and Kingdom rush:

1. No certain tower --- this will vary from level to level, such as no BAC or no T-laser or no Energizer, etc.

2. Accumulate resources level --- the goal is to save resources to a certain amount while protecting your base.

3. Time survival --- survive certain time to win, like Endless mode but with a time limit, any better ideas on this?

4. Limited Resource --- You start the level with a limited amount of resource, and no crystal is earned for killing a creep.

5. Limited number of towers

Actually, my all-time favorite is something like you get to control the creeps instead of towers, sort of like a reverse mode of Tower defense games, but less action/control comparing to RTS, any thoughts guys

10-22-2012, 05:28 AM
I would love to see a controlling the creeps mode. Choosing types and order to use, when to use etc...
10-22-2012, 10:30 AM
Love all of the ideas-really looking forward to the update. Especially option 4 and 5
10-23-2012, 12:40 AM
Joined: Sep 2012
Location: Syberia, Tomsk
Posts: 3
hello,

I can't speak english well, so i'll type what i wanna say in rus... (sorry, i know that nobody can't read my letter(b-b-elow), but if i continue talkin and writin like that - u gonna hate me). Or u can translate this

Как то-так Вобщем я прочитал всю ветку и понял одно - разработчики молодцы. Очень долго наблюдаю за этой игрой, но ветку не читал и понял одно - ЗРЯ. Надо было уже давным давно зайти и скачать игру. Сегодня же это сделаю. Очень люблю TD-игры, прошел весь Kingdom Rush, Fieldrunners 2, Spice Bandits, Goal Defense и Anomaly Warzone. На самом деле САМЫЕ-САМЫЕ крутые TD были в Warcraft 3 TFT как отдельные карты, если кто играл - поймет меня.

Вобщем сегодня же вечером приду, куплю и скачаю игру - и отпишусь потом о впечатлениях.




With best regards,

one of russian tards DD (yeah i know what's the meaning of tard)
10-24-2012, 09:11 PM
Quote:
Originally Posted by powersure View Post
hello,

I can't speak english well, so i'll type what i wanna say in rus... (sorry, i know that nobody can't read my letter(b-b-elow), but if i continue talkin and writin like that - u gonna hate me). Or u can translate this

Как то-так Вобщем я прочитал всю ветку и понял одно - разработчики молодцы. Очень долго наблюдаю за этой игрой, но ветку не читал и понял одно - ЗРЯ. Надо было уже давным давно зайти и скачать игру. Сегодня же это сделаю. Очень люблю TD-игры, прошел весь Kingdom Rush, Fieldrunners 2, Spice Bandits, Goal Defense и Anomaly Warzone. На самом деле САМЫЕ-САМЫЕ крутые TD были в Warcraft 3 TFT как отдельные карты, если кто играл - поймет меня.

Вобщем сегодня же вечером приду, куплю и скачаю игру - и отпишусь потом о впечатлениях.




With best regards,

one of russian tards DD (yeah i know what's the meaning of tard)
That means "this game is fantastic, buy it please "
10-24-2012, 09:50 PM
Quote:
Originally Posted by Canthar View Post
I would love to see a controlling the creeps mode. Choosing types and order to use, when to use etc...
This is definitely on my list, but we haven't quite figured out a way to implement this, you can't place the creeps anywhere you like coz they'll have to move along fixed path, and letting user to design their path seems to involve too much operation and thus taking the fun out of it.

So let's imagine, if you could control certain special creeps and Boss units, and drag and drop them to one of the few starting points and they will start moving automatically, the gameplay would be to decide when and what combination of creeps you need to send out to "slow down" the towers' attack and trying to make their way to the base, once you are there you win! Sounds promising?

And how would Hero fit into this design is another challenge.
10-24-2012, 10:01 PM
Quote:
Originally Posted by powersure View Post
hello,

I can't speak english well, so i'll type what i wanna say in rus... (sorry, i know that nobody can't read my letter(b-b-elow), but if i continue talkin and writin like that - u gonna hate me). Or u can translate this

Как то-так Вобщем я прочитал всю ветку и понял одно - разработчики молодцы. Очень долго наблюдаю за этой игрой, но ветку не читал и понял одно - ЗРЯ. Надо было уже давным давно зайти и скачать игру. Сегодня же это сделаю. Очень люблю TD-игры, прошел весь Kingdom Rush, Fieldrunners 2, Spice Bandits, Goal Defense и Anomaly Warzone. На самом деле САМЫЕ-САМЫЕ крутые TD были в Warcraft 3 TFT как отдельные карты, если кто играл - поймет меня.

Вобщем сегодня же вечером приду, куплю и скачаю игру - и отпишусь потом о впечатлениях.


With best regards,

one of russian tards DD (yeah i know what's the meaning of tard)
Since you mentioned lots of my fav TD titles I guess you are a big fan of TD games just like me, I will wait for your impressions then.


Quote:
Originally Posted by clarence View Post
That means "this game is fantastic, buy it please "
With the help of google translate, I think he's about to try it
10-24-2012, 10:07 PM
Quote:
Originally Posted by Kathle55en View Post
I won't go into details on why the game is great, but trust...it is the best TD to hit the AppStore since FR2.]
So flattered, with the inclusion of Challenge mode in the next update, I think we're slowly getting there
11-25-2012, 03:54 PM
Joined: Feb 2009
Location: Philippines
Posts: 752
Quote:
Originally Posted by Corey.G View Post
So flattered, with the inclusion of Challenge mode in the next update, I think we're slowly getting there
ETA on the next update please? Will retina be supported on the next update too? To be honest, i stopped playing this game. I want to experience the beauty of this game with retina.

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