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  #781  
Old 08-30-2012, 11:38 AM
VaroFN VaroFN is offline
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iPhone 4S, iOS 6.x
 
Join Date: Sep 2011
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Quote:
Originally Posted by Creamer2010 View Post
A)Phosphor games,please answer to my questions
B)Do you plan The Dark Meadow 2?
C)Why registration on your forum is closed?
A)
1) You need to finish at least once the game, and a new path will be unlocked near the spawn point.
2) Maybe your IP is banned, idk.
3 and 4) They are just "advertising posters". You can't trigger these cutscenes in-game.

B) http://phosphorgames.com/forums/inde...sg1295#msg1295

I'm not from Phosphor
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  #782  
Old 08-30-2012, 12:25 PM
Creamer2010 Creamer2010 is offline
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iPod Touch (4th Gen), iOS 6.x
 
Join Date: Aug 2010
Location: Poland
Posts: 142
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Quote:
Originally Posted by VaroFN View Post
A)
1) You need to finish at least once the game, and a new path will be unlocked near the spawn point.
2) Maybe your IP is banned, idk.
3 and 4) They are just "advertising posters". You can't trigger these cutscenes in-game.

B) http://phosphorgames.com/forums/inde...sg1295#msg1295

I'm not from Phosphor

Quote:
2) Maybe your IP is banned, idk.
I dont know why,i went to forum only once,i wanted to sign up,that's all!

Thank you very mach for you answer,this is very helpful.

Please do The Dark Meadow 2

Last edited by Creamer2010; 08-30-2012 at 12:42 PM..
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  #783  
Old 08-30-2012, 12:40 PM
Ayjona Ayjona is offline
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iPhone 4, OS 4.x
 
Join Date: Sep 2009
Location: Sweden
Posts: 1,992
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Quote:
Originally Posted by VaroFN View Post
Here's to the hope of IB-style parry swipes in a possible sequel. I don't want Dark Meadow to be a blatant IB clone, never felt it was, and I like how it differentiates itself, but parries are just too good a mechanic to exclude from the now archetypical IB fighting mechanics.

Also, my favourite aspect of Horn's mechanics was how the fellas at Phosphor Games finally broke the formulaic and rigid waiting pattern, where we defend against enemy attacks until we achieve a break in their defense, and then commense to bludgeon our screens with frenzied swipes. Always felt this was the greatest weakness of Infinity Blade's combat mechanics. I also liked how there was a greater element of mobility in Horn, with dodges sending us circling around our opponents.

A combination of these two aspects of Horn's combat, of Dark Meadow's original fighting system, and parry swipes (i.e., break the waiting pattern of IB by letting the player move around and attack unarmored or weak points from the opponent's sides and back, but still allow the player to achieve massive defense breaks by dodging, blocking and parrying)... might just make Dark Meadow 2 one of the most advanced and dynamic melee simulations on iOS (indeed, on any platform), and more importantly, so durned fun I get happy and slightly sexual shivers running up and down my back just thinking and rambling on about it

Last edited by Ayjona; 08-30-2012 at 12:55 PM..
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  #784  
Old 09-03-2012, 09:03 AM
k1lljoy_89 k1lljoy_89 is online now
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iPad (4th Gen), iOS 6.x
 
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Does this work on iPod touch 4g..?
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  #785  
Old 09-03-2012, 09:38 AM
VaroFN VaroFN is offline
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Quote:
Originally Posted by k1lljoy_89 View Post
Does this work on iPod touch 4g..?
Yes.
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  #786  
Old 09-03-2012, 09:46 AM
JBRUU JBRUU is offline
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iPad (4th Gen), iOS 6.x
 
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Location: USA
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Quote:
Originally Posted by k1lljoy_89 View Post
Does this work on iPod touch 4g..?
Fairly well actually
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  #787  
Old 09-03-2012, 02:43 PM
k1lljoy_89 k1lljoy_89 is online now
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Someone told me it wouldn't. Dumbass.

Alrighty then.
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  #788  
Old 09-30-2012, 11:02 PM
putermcgee putermcgee is offline
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iPhone 4S, iOS 5.x
 
Join Date: Jun 2010
Location: tokyo
Posts: 240
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after having this game on my phone since around when it came out (or went on sale), I finally got around to playing it. it has a really cool atmosphere, and a kind of interesting story. the writing (like, the writing on the documents you find) goes a little far with metaphors, and the fact that it has to give ridiculous pseudonyms (the fearful lad? the greedy man?) makes it annoying to follow.

all in all, I played for several hours and got tired of the grinding and fighting, especially with the substandard version of the infinity blade battle system. this game would be so much more interesting without the monsters or collecting money to buy weapons. just a mystery where you have to explore this world to find clues would have been really fun.
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  #789  
Old 10-24-2012, 05:53 AM
MikeDG00 MikeDG00 is offline
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Join Date: Aug 2012
Location: with penguins
Posts: 74
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Is this compatible with itouch 4????
Too lazy read the whole thread...

Oh nvm someone actually ask the same question
Silly me
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  #790  
Old 10-24-2012, 06:16 AM
Exact-Psience Exact-Psience is online now
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iPad mini, iOS 6.x
 
Join Date: Jan 2012
Location: Philippines
Posts: 7,931
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Quote:
Originally Posted by MikeDG00 View Post
Is this compatible with itouch 4????
Too lazy read the whole thread...

Oh nvm someone actually ask the same question
Silly me
Yeah i played this on the Touch 4th Gen before.
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